Alex VanderWoude a écrit :
Here's the situation. I'm using wxPython, and I want to make an enhancement
in the __init__ method of all the frame classes. The ideal place to do this
is in wxFrame.__init__, since any change there will automatically be
inherited by the other frame classes (for example,
Alex VanderWoude a écrit :
Here's the situation. I'm using wxPython, and I want to make an enhancement
in the __init__ method of all the frame classes. The ideal place to do this
is in wxFrame.__init__, since any change there will automatically be
inherited by the other frame classes (for example,
"Jp Calderone" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
> On Mon, 28 Mar 2005 03:57:16 GMT, Alex VanderWoude <[EMAIL PROTECTED]>
wrote:
> >Is there a way to override a method on a class whose source you cannot
> > change in such a way that you can hook into that method's code? A
good point, andy.
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I've also come across several situations where modifying existing
classes seems the simplest and most intuitive thing to do.
Obviously it is fine for quick hacks but people tend to go 'whoo'
and wave their fingers around when people suggest it as a general
technique.
Has anyone got any exper
Some untested idea:
1. find what is the base class of wxPython
2. x= subclass from that base class
3. make wxPython.__base__ = x
Don't know if this works, but this is what I would try if I were u
('cos its ease).
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Look up "Aspect Oriented Programming" and Python.
You should find several packages that can do this,
together with discussions of how to make cuts and all
that fun stuff. The feeling of power is very heady - until
you have to maintain the resulting mess.
John Roth
"Alex VanderWoude" <[EMAIL PROTEC
Alex VanderWoude wrote:
Basically I want to change wxFrame.__init__ so that it looks sort of like
this:
def __init__(self, *args, **kwargs):
# Some enhancements here.
# The original code of this method, including the call to its
ancestor.
# Some more enhancements here.
A
On Mon, 28 Mar 2005 03:57:16 GMT, Alex VanderWoude <[EMAIL PROTECTED]> wrote:
>Is there a way to override a method on a class whose source you cannot
> change in such a way that you can hook into that method's code? After doing
> some research, it appears that one way to do such a thing is to crea
Is there a way to override a method on a class whose source you cannot
change in such a way that you can hook into that method's code? After doing
some research, it appears that one way to do such a thing is to create a new
(non-class) method, and then assign the new method to the class in questio
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