Re: Newbie: saving dialog variables

2005-05-07 Thread jeff elkins
On Saturday 07 May 2005 04:39 pm, Jeremy Bowers wrote: > OK, I can't quite directly run this, but assuming you're trying to get the > user to enter some text into the text control, you should be able to add > print dlg.venttypeText.GetValue() > to print what the user entered; this comes a

Re: Newbie: saving dialog variables

2005-05-07 Thread Jeremy Bowers
On Sat, 07 May 2005 15:43:08 +, jeff elkins wrote: > === > import wx > > def create(parent): > return vents(parent) > > [wxID_VENTS, wxID_VENTSEXITBUTTON, > wxID_VENTSVENTTYPETEXT, > [snip] > > ] = [wx.NewId() for _init_ctrls in range(14) ] > > class vents(wx.Dialog): >

Re: Newbie: saving dialog variables

2005-05-07 Thread jeff elkins
On Saturday 07 May 2005 02:34 pm, Jeremy Bowers wrote: > On Sat, 07 May 2005 13:24:34 +, jeff elkins wrote: > > Howdy, > > > > I've written a program that calls an imported dialog to gather some > > needed input. What's the common method for passing that data back to the > > caller? I've tried

Re: Newbie: saving dialog variables

2005-05-07 Thread Jeremy Bowers
On Sat, 07 May 2005 13:24:34 +, jeff elkins wrote: > Howdy, > > I've written a program that calls an imported dialog to gather some needed > input. What's the common method for passing that data back to the caller? > I've > tried a 'return data' prior to self.Close() ... all that happens t

Re: Newbie: saving dialog variables

2005-05-07 Thread jeff elkins
On Saturday 07 May 2005 01:24 pm, jeff elkins wrote: > Howdy, > > I've written a program that calls an imported dialog to gather some needed > input. What's the common method for passing that data back to the caller? > I've tried a 'return data' prior to self.Close() ... all that happens then > is

Newbie: saving dialog variables

2005-05-07 Thread jeff elkins
Howdy, I've written a program that calls an imported dialog to gather some needed input. What's the common method for passing that data back to the caller? I've tried a 'return data' prior to self.Close() ... all that happens then is the dialog won't close. I'm sure this is obvious, but this ne