> I've now uploaded a new release of the desktop module which is now, in
> fact, a package:
Thanks Paul, I saw it via the cheese shop rss. I have been too busy to read
this list for a week. I will have a look in due course.
\d
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On 2 Des, 07:02, Donn Ingle <[EMAIL PROTECTED]> wrote:
> Paul Boddie wrote:
> > but I'll either upload a new release, or I'll make the code available
> > separately.
>
> Thanks, give me a shout when you do -- if you remember!
I've now uploaded a new release of the desktop module which is now, in
f
On 7 Des, 17:43, [EMAIL PROTECTED] wrote:
>
> If you built a GUI with wxPython, it would just use the OS's native
> dialogs unless it didn't have one and then it would use a generic
> dialog. I would think creating a installer with wxPython and threads
> would be fairly trivial.
I'm not convinced
On Nov 30, 7:55 am, Donn Ingle <[EMAIL PROTECTED]> wrote:
> Hi,
> Okay, so I am in the mood to try this: Inform the user about what modules
> the app requires in a graphical dialogue that can vary depending on what
> the system already has installed. (It will fail-to output on cli)
>
> I am runnin
On Sun, 02 Dec 2007 17:18:45 +0200, Donn Ingle <[EMAIL PROTECTED]> wrote:
>> But why? Either
>>
>> (a) your program has a GUI and can display a dialogue box by itself
>> (b) your program has a GUI but has problems opening even a tiny part
>> of it (missing modules?), and should output diagnostics
> But why? Either
>
> (a) your program has a GUI and can display a dialogue box by itself
> (b) your program has a GUI but has problems opening even a tiny part
> of it (missing modules?), and should output diagnostics on the terminal
> (c) your program is console-based, or a daemon or something,
On Fri, 30 Nov 2007 15:55:16 +0200, Donn Ingle <[EMAIL PROTECTED]> wrote:
> Hi,
> Okay, so I am in the mood to try this: Inform the user about what modules
> the app requires in a graphical dialogue that can vary depending on what
> the system already has installed. (It will fail-to output on cli)
Paul Boddie wrote:
> but I'll
> either upload a new release, or I'll make the code available
> separately.
Thanks, give me a shout when you do -- if you remember!
\d
--
http://mail.python.org/mailman/listinfo/python-list
On 1 Des, 07:02, Donn Ingle <[EMAIL PROTECTED]> wrote:
> > [1]http://www.python.org/pypi/desktop
>
> Oh, just saw this link and fetched the code -- will have a look around.
The dialogue box support isn't in the released version, but I'll
either upload a new release, or I'll make the code available
> [1] http://www.python.org/pypi/desktop
Oh, just saw this link and fetched the code -- will have a look around.
\d
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Paul Boddie wrote:
> I didn't proceed any
> further than a simple wrapping around KDialog, Zenity and Xdialog,
> since the aim is to cover more than the usual UNIX-like platforms.
> However, I could make that code available separately
Thanks for the feedback and the links. I'd like to use your code
On 30 Nov, 14:55, Donn Ingle <[EMAIL PROTECTED]> wrote:
> Hi,
> Okay, so I am in the mood to try this: Inform the user about what modules
> the app requires in a graphical dialogue that can vary depending on what
> the system already has installed. (It will fail-to output on cli)
>
> I am running
Hi,
Okay, so I am in the mood to try this: Inform the user about what modules
the app requires in a graphical dialogue that can vary depending on what
the system already has installed. (It will fail-to output on cli)
I am running Kubuntu and I seem to have 'kdialog' installed by default (not
sure
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