On Dec 26, 5:34 am, Alice Bevan–McGregor wrote:
>
> I've never really attempted to use JIT optimizers due to the fact that
> all of my development and production environments are 64-bit, and I
> haven't found one yet that supports 64-bit properly. Relying on dead
> projects, however, is an issue
So do the new changes(to the GIL) nullify concerns raised by David
Beazely here http://dabeaz.com/python/UnderstandingGIL.pdf
Ah, good catch. I had watched the recorded presentation some time ago.
Yes, the rewritten GIL should alleviate those problems. Instead of
simply releasing and re-acqu
On Dec 26, 4:56 pm, Alice Bevan–McGregor wrote:
> > I was interested in what the design goals/philosphy was of Python 3
> > from a birds eye view, forest for the trees approach.
>
> I think I can safely point to the Zen of Python[1] as many of the
> points therein directly apply to the simplifiati
I was interested in what the design goals/philosphy was of Python 3
from a birds eye view, forest for the trees approach.
I think I can safely point to the Zen of Python[1] as many of the
points therein directly apply to the simplifiation, clarification, and
goals of Python 3. Most notably:
On 2010-12-26, flebber wrote:
> I was hoping someone could shed some (articles, links) in regards
> python 3 design ideals. I was searching guido's blog which has his
> overarching view of Python from an early development perspective
> http://python-history.blogspot.com/2009/01/pythons-design-phil
Hi
I was hoping someone could shed some (articles, links) in regards
python 3 design ideals. I was searching guido's blog which has his
overarching view of Python from an early development perspective
http://python-history.blogspot.com/2009/01/pythons-design-philosophy.html
.
I was interested in