John Salerno wrote:
> crystalattice wrote:
>
> > I'm working on making an
> > RPG from scratch and I'm the only one doing it, but I'm learning a lot
> > and just keep asking questions.
>
> Intriguing. Any tips on how you are going about learning the game
> programming aspects of doing this? I took
crystalattice wrote:
> I'm working on making an
> RPG from scratch and I'm the only one doing it, but I'm learning a lot
> and just keep asking questions.
Intriguing. Any tips on how you are going about learning the game
programming aspects of doing this? I took a look at PyGame, but it
seemed
Chelonian wrote:
> Can Python *alone* produce something like what I've described? Or
> would I have to have some parts written in C? Or is Python really not
> best-suited to these needs?
As already mentioned, Python is capable of doing nearly any type of
program. As long as you don't need low-l
Chelonian wrote:
> Project: ambitious GUI program for Win/Mac/Linux. Target user:
> average person. App to look elegant, and be intuitive, responsive,
> exectuable, have its own icon, etc. Needs to store user info in large
> database for the long term, run in the background and pop up at
> assi
I'm considering trying to learn Python for a specific reason, and
hoped the group might help me get a sense for whether it would be worth
my time. The situation...
Me: total beginner w/ a sense of programming basics and 1 week
familiarizing myself with Python world. Use WinXP. Got Python 2.5.