Re: A question about sprite rendering in game development

2016-11-16 Thread Larry Hudson via Python-list
On 11/16/2016 12:16 AM, shadecelebi wrote: thanx a lot you guys. I'm slightly familiar with pygame from before so I'll make sure to utilize it. and no I don't have any of the characters yet as I've yet to start. I just wanted to know if I should keep learning python or if it would be trivial t

Re: A question about sprite rendering in game development

2016-11-16 Thread shadecelebi
thanx a lot you guys. I'm slightly familiar with pygame from before so I'll make sure to utilize it. and no I don't have any of the characters yet as I've yet to start. I just wanted to know if I should keep learning python or if it would be trivial to try making my game a reality with this lang

Re: A question about sprite rendering in game development

2016-11-15 Thread Steve D'Aprano
On Wed, 16 Nov 2016 08:57 am, shadecelebi wrote: > I'm still quite new to python, but I have a concern. I want to learn > python for game development, but I need to know if python is capable of > rendering, let's say 50 animated character sprites, at once without > lagging. Absolutely. For someth

Re: A question about sprite rendering in game development

2016-11-15 Thread Marko Rauhamaa
shadecelebi : > I'm still quite new to python, but I have a concern. I want to learn > python for game development, but I need to know if python is capable > of rendering, let's say 50 animated character sprites, at once without > lagging. > > if anyone's ever played the epic war game series then

A question about sprite rendering in game development

2016-11-15 Thread shadecelebi
I'm still quite new to python, but I have a concern. I want to learn python for game development, but I need to know if python is capable of rendering, let's say 50 animated character sprites, at once without lagging. if anyone's ever played the epic war game series then you should have an idea