On Dec 20, 8:16 pm, PatrickMinnesota <[EMAIL PROTECTED]>
wrote:
> seen all the lists. I've done my reading. What I don't have is
> actual testimonials by people who have used a chunk of code to program
> an animated 2D game and had a great experience.
You could use Panda3D to create the game, w
"Steven Clark" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
| Pyglet does NOT, to my knowledge, "wrap ogre". Pyglet is a lean-and-mean
| standalone library, and gets a big, big thumbs up from me. Check it out.
| http://pyglet.org/
| 2D sprites can be accomplished pretty easily with
On 21 Des, 02:16, PatrickMinnesota <[EMAIL PROTECTED]> wrote:
>
> I've been playing with Pygame some in my late night hobby time. I'm
> wondering what else I should be looking at since I'm not all that
> impressed with Pygame so far. Maybe it is the right library, but
> maybe it's not. Please do
On Dec 20, 2007 10:30 PM, Terry Reedy <[EMAIL PROTECTED]> wrote:
>
> "PatrickMinnesota" <[EMAIL PROTECTED]> wrote in message
> news:[EMAIL PROTECTED]
> | I think I need at least this: 2D graphics, sound, input (kbd, mouse,
> | joystick maybe), some IPC might be nice (Stuff like: Sockets, TCP,
> |
"PatrickMinnesota" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
| I think I need at least this: 2D graphics, sound, input (kbd, mouse,
| joystick maybe), some IPC might be nice (Stuff like: Sockets, TCP,
| UDP, pipes, msg queues, shared memory). The IPC stuff would only be
| used
I like to do fun stuff when learning a new language. I've been
working with Python for a little while on real world problems mostly
fixing bugs and writing a simulator for work.
I was thinking as a hobby project developing a simple 2d game (think
Donkey Kong, Space Invaders, LoadRunner) and menti