Re: ANN: Shed Skin 0.2, an experimental (restricted) Python-to-C++ compiler

2009-07-22 Thread srepmub
please send any program that doesn't work with shedskin (it still is experimental after all) to me, or create an issue at shedskin.googlecode.com, and I will have a look at the problem. thanks, mark. -- http://mail.python.org/mailman/listinfo/python-list

Re: ANN: Shed Skin 0.2, an experimental (restricted) Python-to-C++ compiler

2009-07-21 Thread srepmub
> With -bw and -O3 -fomit-frame-pointer -msse2 i have 5.5s (instead of 8) > > Let me know if you find better. thanks. now I'm wondering how fast does the C version become with these flags..? :-) mark. -- http://mail.python.org/mailman/listinfo/python-list

Re: ANN: Shed Skin 0.2, an experimental (restricted) Python-to-C++ compiler

2009-07-20 Thread srepmub
> Nice timings, can you please show me the Python, Java and C code > versions? I may do more tests. also, which shedskin options did you use? did you use -bw, to disable bounds and wrap-around checking? this can make quite a difference for code that does a lot of indexing. if the code uses random

interval arithmetic libraries

2009-06-06 Thread srepmub
Hi all, I'm looking for libraries that allow one to calculate with sets of (date) intervals. So for example, I'd like to be able to calculate the overlap between two sets of intervals, the union etc. Preferrably, this works with datetime objects, is written in pure Python, and has reasonably good

Re: c.l.py dead, news at 11 (was Re: Mangle function name with decorator?)

2009-04-03 Thread srepmub
On Mar 30, 4:36 pm, Michele Simionato wrote: > On Mar 30, 3:31 pm, srepmub wrote: > > > for the record, the input forShedskinis pure Python, so there is no > > added syntax or optional type declaration system. that said, I can > > understand it not being on some list

Re: c.l.py dead, news at 11 (was Re: Mangle function name with decorator?)

2009-03-30 Thread srepmub
> > Its kind of sad to see unladen swallow, which is just > > a promise, on the list, whileShedskin, which isn't, > > is ignored. > > > Does this say something about big corporations > > vs the small man? > > I think the programs on the list were supposed to actually implement > Python and extensi

Re: Shed Skin (restricted) Python-to-C++ compiler 0.0.29

2008-10-01 Thread srepmub
> Not to sound negative, but what's with the 0.0.x version numbers ? > Maybe it's just me, but seeing a zero major/minor version give me the > impression of experimental/pre-alpha project, which (from my very > limited knowledge) doesn't do justice to shedskin's current state. I know of too many

Re: Native Code vs. Python code for modules

2008-08-31 Thread srepmub
> ShedSkinwill probably have scaling problems: as the program size > grows it may need too much time to infer all the types. The author has > the strict policy of refusing any kind of type annotation, this make > it unpractical. well, I admit I really don't like manual type annotations (unless fo

Shed Skin (restricted) Python-to-C++ Compiler 0.0.28

2008-06-03 Thread srepmub
Hi all, I have just released Shed Skin 0.0.28, with the following changes. Thanks to those mentioned for helping out! - basic 'socket' support (Michael Elkins) - support for os.{popen3, popen4} under UNIX (Jaroslaw Tworek) - support for time.strptime under Windows (David Marek) - options for chan

Re: ANN: Compyler 0.1

2007-08-24 Thread srepmub
> + Generates C++ so you need an intermediate compiler (probably only > an issue on windows) Shed Skin comes with a stripped down MingW/G++, so compiling and running/importing compiled code is as easy as 'ss blah.py; make run' or 'ss -e blah.py; python; import blah' under both Windows and Linux

Re: Shed Skin Python-to-C++ compiler 0.0.23

2007-08-22 Thread srepmub
> Adding socket support would certainly open the door for many common > classes applications. If I had my pick, I say, sockets and then re. Thanks. Especially sockets should be not too hard to add, but I probably won't work on these directly myself. Let me know if you are interested.. :-) > BTW