> > My conclusion being, fgfs cannot answer back quicker than this: 20Hz.
>
> I suspect that is by design, so as to not interfere with the simulation
> itself.
Actually it's not quite like that.
I talked about it in flightgear-devel mailing list; I was told FGFS
default telnet polling frequency i
> Given that FlightGear is a graphical flight
> simulatorhttp://www.flightgear.org/https://secure.wikimedia.org/wikipedia/en/wiki/FlightGear
> using a text terminal connection seems a bit odd,
> unless using it just to get/set configuration,
> in which case, speed should hardly seem an issue.
Rig
On 28 Feb, 18:35, Jack Diederich wrote:
> On Mon, Feb 28, 2011 at 12:13 PM, Roberto Inzerillo
>
> wrote:
> > Yes. read_eager() will never actually read from the socket, if it has
>
> >> any data it has already read & processed it will return those. If you
> >> call it enough times it will just s
Can you point me to a pratical usage example of read_eager()? Maybe
that will help me in making all this clear. I'm still very fuzzy about
the socket and the processing stuff.
I'm still convinced I cannot use read_until() in my project and I'm
determined in looking into the read_eager(), maybe tha
> Telnet sends two kinds of data over the same channel (a simple TCP
> stream). It sends the bytes you actually see in your terminal and it
> sends control commands that do things like turn echo on/off and
> negotiate what terminal type to use. Each time telnetlib reads from
> the socket it puts
Hi everybody,
I'm totally new to Python but well motivated :-)
I'm fooling around with Python in order to interface with FlightGear
using a telnet connection.
I can do what I had in mind (send some commands and read output from
Flightgear using the telnetlib) with a read_until() object to catch