sorry, pls forget ...
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Pavel Kosina
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h.c, line 354
This application has requested the Runtime to terminate it in an unusual
way.
Please contact the application's support team for more information.
Patchuje někdo tady pod Windows? Díky
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geon
Pavel Kosina
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小楼 napsal(a), dne 1.1.2009 10:32:
#coding="utf-8"
#中国
print('a')
saved in utf8
alt+x,destroyed IDLE...
me too,why?
Are you sure? Run (F5) with print('a') is OK here. Maybe you have
redefined key bindings in IDLE ...
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Pavel Kosina
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IDLE window without any error message.
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Pavel Kosina
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janislaw napsal(a):
Um, I could be only guessing what are you meant to do, unless you
describe your problem in more detailed way. I.e. describe the desired
behaviour, show code which you have, and describe the current
behaviour.
well, I am working on a tutorial for youngster (thats why i ne
janislaw napsal(a):
Use google to find the appropriate site, or browse this site, there
are plenty of examples. You may want to examine the code I wrote to
you to catch the idea:
#--
import Tkinter
import pprint
tk = Tkinter.Tk()
f = Tkinter.Frame(tk, width=100, height=100)
m
janislaw napsal(a):
On 26 Gru, 05:52, Pavel Kosina wrote:
Is it possible to catch in an event more that one key from keyboard? In
my code, I can handle always the only one, the first I press, the others
are omitted. Say, I press both "4" and "8" and only "4&quo
Is it possible to catch in an event more that one key from keyboard? In
my code, I can handle always the only one, the first I press, the others
are omitted. Say, I press both "4" and "8" and only "4" is catched.
def movePlayer(event):
print (event.keysym)
Th
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geon
Pavel Kosina
from livewires import *
from random import randint
def makePlayer():
global player_body, player_x, player_y
player_x=randint(0,640)
player_y=randint(0,480)
player_body=circle(player_x, player_y,5, filled=1)
def movePlayer():
global finito, player_body