I am working on a client/server, computer role-play game using Python.
I want to gradually expand the game world by creating maps as
individual py files in a map directory. I am a little foggy of how to
do this. I have read about the __import__() function. I want to
understand what the difference i
On Apr 1, 1:27 pm, sprad <[EMAIL PROTECTED]> wrote:
> I'm a high school computer teacher, and I'm starting a series of
> programming courses next year (disguised as "game development" classes
> to capture more interest). The first year will be a gentle
> introduction to programming, leading to two
je m'interroge si ceci est ta nouvelle adresse...
je te cherchais a tout hazard sur internet...
bises
marion battentier de la rochette, tu te souviens??--
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I am switching from microsoft visual basic programming to python
programming. In microsoft
visual basic you can Dim a variable so that you can add variables by
changing the number
on the end of the variable as in the following example;
Dim acct(100)
numoffiles=4
data=10
ct=1
while ct <> numoffi
ok, we must redefine each canvas scroll individually ... but what a ()
strange language... !!
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Next mystery :
a picture drawn in the canvas c1 is scrollable.
a picture-containing canvas "grided" in the canvas c1 is not.
so why ???
Marion
---
from tkinter import *
from PIL import *
class Main:
def __init__(self
Thanks a lot, Eric Brunel.
Harlin, if it's still actual (don't think so, but whoever...) here is
a simple code that works.
---
from Tkinter import *
## Main window
root = Tk()
root.grid_rowconfigure(0, weight=1)
root.grid_rowconfigure(1, weight=1)
root.grid_colu
omebody allready did that another way ?
Thanks a lot.
Marion.
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