Hello all,
I would like to be able to take a module full of class instances,
functions, etc and bind all its names to a separate container class in
a different module. I have come up with the following way to do it..
(module "globals")
class Container:
pass
container = Container()
(module "
Hello list...
I'm developing an adventure game in Python (which of course is lots of
fun). One of the features is the ability to save games and restore the
saves later. I'm using the pickle module to implement this. Capturing
current program state and neatly replacing it later is proving to be
tri