I do have to do everything you describe here in the current
implementation of my system. I realize that importing a pyc file and
compiling a string results in two different things. This is okay though
as I'm fairly sure this will still suit my needs.
As I said, the file format I plan to store thes
The second method you describe sounds like it is along the lines of
what I need to do. Is there a way to do this using the Python/C API?
For instance, if I have the contents of a pyc file loaded entirely into
memory, and I have a pointer to the beginning of the file and the size
in bytes at my dis
Up to now, I've had all my python scripts defined in XML elements,
which were compiled when my program started up using Py_CompileString.
This has worked great, but I'm finding that most of the time my app
uses to start up is spent in that Py_CompileString, because of the
large number of scripts th
Using the Python/C API, is there a way I can import a pyc file that I
have in memory (as opposed to loading from disk)?
I'm trying to save compiled python code in a proprietary file format to
cut reduce the overhead of compiling all my scripts when my app starts
up.
Derek
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I probably should have also mentioned that my application is written in
C++ and using the Python/C API.
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Another thing which may be important to note re: my constraints is that
each script is essentially being run as a function.
In fact, every script element I parse in XML gets wrapped in a function
def before I send it to Py_CompileString.
I then PyEval the result of that function, and then run
Py_
Hi,
I'm working on an application that reads python scripts from XML
elements and compiles them during my app's startup process using. The
application then runs the resulting compiled PyCodeObjects using
PyEval_EvalCode as they are needed.
Now I'm wondering if its possible to pre-compile the scri