Re: Question re: objects and square grids

2013-05-15 Thread Andrew Bradley
> > > SQUARESIZE = 43 >>> >>> grid = [] >>> for row in range(10): >>> row_squares = [] >>> for column in range(20): >>> rect = Rect(12 + column * SQUARESIZE, 10 + row * SQUARESIZE, >>> SQUARESIZE, SQUARESIZE) >>> row_squares.append(rect) >>> grid.append(row_squares

Re: Question re: objects and square grids

2013-05-15 Thread Andrew Bradley
ok, now I have tested this more thoroughly, and it seems i can only do the grid[x][y] function up to grid[9][9], when i really should be able to be doing up to grid[10][20]. What exactly is the function of this row_squares list? On Wed, May 15, 2013 at 4:35 PM, Andrew Bradley wrote: > No

Re: Question re: objects and square grids

2013-05-15 Thread Andrew Bradley
entire grid is now being worked out. -Andrew On Wed, May 15, 2013 at 3:57 PM, Dave Angel wrote: > On 05/15/2013 02:14 PM, Andrew Bradley wrote: > > Please reply on the list, not privately, unless it's something like a > simple thank-you. Typically, you'd do a reply-all,

Question re: objects and square grids

2013-05-15 Thread Andrew Bradley
Hello everyone. I am having a good time programming with Python 3.3 and Pygame. Pygame seems like the perfect platform for the kind of simple games that I want to make. What I have currently programmed is basically a drawn rectangle filled with 200 squares, each side of the squares being 43 pixel