Ultrasick added the comment:
Ok, let's sum that up:
There is a rounding problem. That's because Python uses floating point
registers of the x86-CPU-architecture to store point values. This method is
inaccurate and causes such problems. So Python inherits this bug from this
val
New submission from Ultrasick :
my_dict_1 = {'a' : 1, 'b' : 1}
my_dict_2 = {'a' : 2, 'b' : 2, 'c' : 2}
my_dict_1.update(my_dict_2, ['a', 'c'])
should result for my_dict_1:
{'a' : 2, 'b' : 1, 'c
Ultrasick added the comment:
ok thanks, sorry
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Ultrasick added the comment:
tested with python 2.6.1, Windows 2k
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New submission from Ultrasick :
# open the file
file = open('F:/test.bmp', 'r')
# read the content
content = file.read()
# close the file
file.close()
print "len(cont
Ultrasick added the comment:
Well that's not what I have learned how rounding works. I think that's
the more common way:
0.4 -> 0
0.5 -> 1
0.6 -> 1
I hope you don't try to spread the misbehavoir of pythons way of rounding
print '%.2f' % 2.545 // returns 2.54
Ultrasick added the comment:
I am sorry but I am not a C programmer. I cannot provide any patches.
As far as I understood this issue and issue #1869 have a common problem
but this issue wouldn't be solved if issue #1869 is solved. "print
'%.2f' % 2.545" doesn't
Ultrasick added the comment:
print round(2.545, 2) // returns 2.55
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New submission from Ultrasick :
print '%.2f' % 2.544 // returns 2.54
print '%.2f' % 2.545 // returns 2.54 but should return 2.55
print '%.2f' % 2.546 // returns 2.55
------
messages: 80868
nosy: Ultrasick
severity: normal
status: open
title: '%.2f
Ultrasick added the comment:
added a test sound
Added file: http://bugs.python.org/file12444/sound.wav
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Pytho
New submission from Ultrasick :
I added a .py file to demonstrate the problem. I tryed 2 ways to stop
the sound from beeing played. The first way "winsound.PlaySound(path[0]
+ '/sound.wav', winsound.SND_PURGE)" should already stop it but instead
it starts the playback agai
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