Asesh added the comment:
@Martin v. Löwis (loewis): thanks, I will try to do so in my free time
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Python tracker
<http://bugs.python.org/issue13418>
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Asesh added the comment:
ok thanks for the replies. Actually I have python embedded in my game but now
the real problem now is how do I differentiate from the real memory leak caused
either by Python or by my application? Disabling memory leak check is not an
option since it's been
New submission from Asesh :
Well I just finished embedding Python in my application but even after calling
Py_Finalize the debugger shows tons of memory leak. I just called Py_Initialize
and then Py_Finalize then after exiting the application, the Visual C++
debugger shows tons of memory