Hi Vishwas,
atom connectivity is the same for all states unless you have a
"discrete" object. Try this:
PyMOL> set connect_mode, 1
PyMOL> load file.pdb, discrete=1
Cheers,
Thomas
Vishwas Vasisht wrote, On 10/05/12 08:59:
> Hi Thomas,
>
> Thanks, it works for single frame. But when I u
Does every MODEL ENDMDL have a unique Connection list?
Can you show me your PDB file?
Jordan
On Oct 5, 2012, at 1:59 AM, Vishwas Vasisht wrote:
> Hi Thomas,
>
> Thanks, it works for single frame. But when I use multiple frame (using
> MODEL and ENDMDL), the connections which i speci
Mike,
Many distros have PyMOL already in their package management system.
Have you tried that first?
I suggest downloading the latest code, v1.5.0.4, from the open-source
project page, if you want to build by hand.
To build, you need Python 2.7 or later and the process is very simple:
sudo pyth
> From: jason.vertr...@schrodinger.com
> Date: Fri, 5 Oct 2012 09:08:44 -0500
> Subject: Re: [PyMOL] I just built pymol, comes up but hangs on any attempt to
> view a "test" pdb.
> To: marchy...@hotmail.com
> CC: li...@cowsandmilk.net; pymol-users@list
Hi Mike,
>> I suggest downloading the latest code, v1.5.0.4, from the open-source
>> project page, if you want to build by hand.
>>
> see comments in my last post, I think that is what I did. Although
> autoreconf may not have helped anything.
I see the confusion now. We'll update SourceForge on
> From: jason.vertr...@schrodinger.com
> Date: Fri, 5 Oct 2012 09:36:29 -0500
> Subject: Re: [PyMOL] I just built pymol, comes up but hangs on any attempt to
> view a "test" pdb.
> To: marchy...@hotmail.com
> CC: li...@cowsandmilk.net; pymol-users@lists
Hi Ben,
>> If your machine does have shader issues and they don't automatically
>> disable, please let us know.
>
> What would be the symptoms/output if this is happening?
>
> I get occasional reports from our users with errors like this:
>
> CShaderPrg_New-Error: vertex shader compilation faile
Hi Jason,
> If your machine does have shader issues and they don't automatically
> disable, please let us know.
What would be the symptoms/output if this is happening?
I get occasional reports from our users with errors like this:
CShaderPrg_New-Error: vertex shader compilation failed name='d
Hello stereophiles,
many thanks to Jason Vertrees, Roger Rowlett and Sabuj Pattanayek for
sending me information about their 3D stereo beamer setup.
I recently purchased the following equipment and was not even sure it
would work:
- Optoma GT750, 1280 x 720 pixel resolution, 3000 ansi lumen
Hi Jason,
> The key seems to be,
>
> > PyMOLShader_NewFromFile-Warning: default shader files not found, loading
> > from memory.
>
> We load shaders from disk, but when they're not found we just read in
> some basic default shaders from code, which is what this is doing. Did
> you move or cha
Ben,
> Ah, I bet this is because they are running it via X-forwarding over an
> ssh tunnel. I'm pretty certain that one of the reports came from a user
> running PyMOL this way, and I can duplicate the error messages running over
> a tunnel.
>
> Is this actually going to break anything?
Yes -- vo
Hi all,
I would like to use ray_trace_mode 1 to render some structures. However, I am
also using isomeshes within the same picture and do not want them to have a
black outline. Is there any way to have the black outline only for specified
objects or to make them transparent in isomeshes?
Ch
Hi Jason,
> > Ah, I bet this is because they are running it via X-forwarding over an
> > ssh tunnel. I'm pretty certain that one of the reports came from a user
> > running PyMOL this way, and I can duplicate the error messages running over
> > a tunnel.
> >
> > Is this actually going to break any
Hi Arne,
Unfortunately, ray_trace_mode is a global setting. You get the gain on
all objects. I agree is looks poor on isomeshes. We should consider
making ray_trace_gain object/atom level.
Cheers,
-- Jason
On Fri, Oct 5, 2012 at 2:26 PM, Arne Dieckmann wrote:
> Hi all,
>
> I would like to use
On Fri, Oct 5, 2012 at 3:48 PM, Bradford R. Battey, Jr.
wrote:
> On Oct 5, 2012, at 4:33 PM, Sabuj Pattanayek wrote:
>
>> We've tried the Asus VG278H with the built-in emitter and the nvidia
>> 3d vision v2 goggles (one pair included with the monitor) in Linux and
>> it works without the need for
15 matches
Mail list logo