I want to get surface patches using expand like
select res, resi 14
select patch, res expand 6.0
But I got some discontiguous surface patches which are not what I want.
How can I get rid of the discontiguous part of surface patches?
Thanks
Bingding
--
Bingding Huang
PhD student
Bioinformatics
I last used pymol about a year ago (not sure which version), but typical
ray-tracing jobs of simple cartoon-ribbons etc took mere seconds to a
few minutes at most. I just upgraded to the new v0.98 and made some
similar figures, but the ray-tracing is taking 30 min to 1 hr or
more. This is pretty
Mark,
0.98 should rarely be more4X slower to ray-trace than 0.97 unless you are
running out of RAM.
To get the faster but orthoscopic 0.97 raytracing behavior, "set
orthoscopic" before raytracing.
> Oh yeah, please make a clean way of aborting from a
> ray-trace...please.
Actually, it exists..
Hi , I really like the slow transitions between scenes in Pymol 0.98. It is
a great benefit to structure presentation.
I had just one question is there a way to slow down the transitions by a
custom amount.
Any help/suggestions will be greatly appreciated
Hari Jayaram
Brandeis University
On 5
Hi, all,
I am trying to render my picture in a perspective view in pymol 0.98.
Is there a way to make the perspective effect more dramatic than the
default way? I mean to make the far end smaller and the close end
bigger.
Thanks.
Jianghai
> Is there a way to make the perspective effect more dramatic
> than the default way? I mean to make the far end smaller and
set field_of_view to something large.
The default is 20 degrees. 50 to 70 degrees will give you a very strong
perspective effect.
(FYI: the field of view is in Y, not