[PyMOL] discontiguous surface patches

2005-05-27 Thread Bingding Huang
I want to get surface patches using expand like select res, resi 14 select patch, res expand 6.0 But I got some discontiguous surface patches which are not what I want. How can I get rid of the discontiguous part of surface patches? Thanks Bingding -- Bingding Huang PhD student Bioinformatics

[PyMOL] v0.98 slow

2005-05-27 Thread Mark Wilke
I last used pymol about a year ago (not sure which version), but typical ray-tracing jobs of simple cartoon-ribbons etc took mere seconds to a few minutes at most. I just upgraded to the new v0.98 and made some similar figures, but the ray-tracing is taking 30 min to 1 hr or more. This is pretty

RE: [PyMOL] v0.98 slow (includes: ray abort info...)

2005-05-27 Thread Warren DeLano
Mark, 0.98 should rarely be more4X slower to ray-trace than 0.97 unless you are running out of RAM. To get the faster but orthoscopic 0.97 raytracing behavior, "set orthoscopic" before raytracing. > Oh yeah, please make a clean way of aborting from a > ray-trace...please. Actually, it exists..

Re: [PyMOL] v0.98 slow (includes: ray abort info...)

2005-05-27 Thread hari jayaram
Hi , I really like the slow transitions between scenes in Pymol 0.98. It is a great benefit to structure presentation. I had just one question is there a way to slow down the transitions by a custom amount. Any help/suggestions will be greatly appreciated Hari Jayaram Brandeis University On 5

[PyMOL] perspective rendering

2005-05-27 Thread Jianghai Zhu
Hi, all, I am trying to render my picture in a perspective view in pymol 0.98. Is there a way to make the perspective effect more dramatic than the default way? I mean to make the far end smaller and the close end bigger. Thanks. Jianghai

RE: [PyMOL] perspective rendering

2005-05-27 Thread Warren DeLano
> Is there a way to make the perspective effect more dramatic > than the default way? I mean to make the far end smaller and set field_of_view to something large. The default is 20 degrees. 50 to 70 degrees will give you a very strong perspective effect. (FYI: the field of view is in Y, not