This question was posted by someone else in January, but no solution was
ever described. I'm currently running up against the same problem and
would very much like to know if there is a solution, or if I'm stuck in
bug-land.
I have several CCP4 maps that have been calculated over the entire un
Oops. I actually used mapmask to extend the map over the unit cell.
Apologies.
Jacob Corn wrote:
This question was posted by someone else in January, but no solution was
ever described. I'm currently running up against the same problem and
would very much like to know if there is a solution, o
Hi,
I am having issues with rendering in pymol, and I'm hoping someone out
there can help. I am trying to render an image with everything in ball and
stick. The problem is that some of the residues/cofactors are rendering as
spheres, while others remain in ball and stick. Despite what I try, they
Jacob Corn wrote:
This question was posted by someone else in January, but no solution was
ever described. I'm currently running up against the same problem and
would very much like to know if there is a solution, or if I'm stuck in
bug-land.
I have several CCP4 maps that have been calculate
Jamie,
# first, just show sticks
hide all
show sticks
# for uniform-radius balls, use the stick_ball settings
set stick_ball, on
set stick_ball_ratio, 2.5
set stick_radius, 0.12
# for variable radius balls, use scaled spheres
show spheres
set sphere_scale, 0.2
set stick_radius, 0.12
Cheers,