Re: [PyMOL] effect of number of pixels on ray image quality

2005-01-21 Thread Ezequiel H Panepucci
Douglas Kojetin wrote: Building on the two previous posts, is it necessary to use 'viewport' before executing 'ray'? this: ray 2000, 2000 instead of: viewport 700, 700 ray 2000, 2000 I didn't quite understand your post. The viewport command prior to ray tracing is just so you have

Re: [PyMOL] effect of number of pixels on ray image quality

2005-01-21 Thread Douglas Kojetin
Building on the two previous posts, is it necessary to use 'viewport' before executing 'ray'? this: ray 2000, 2000 instead of: viewport 700, 700 ray 2000, 2000 Thanks, Doug On Jan 20, 2005, at 10:11 AM, Ezequiel H Panepucci wrote: - so you should execute the command: vi

Re: [PyMOL] effect of number of pixels on ray image quality

2005-01-20 Thread yvonne leduc
Thanks very much to all who answered, for the detailed and helpful responses to my questions. Yvonne

Re: [PyMOL] effect of number of pixels on ray image quality

2005-01-20 Thread lieven
On Thursday 20 January 2005 15:37, yvonne leduc wrote: > [snip] > And the reason for all this is ... > ... is a *.png image created with ray 1000,750 going to be good enough > for publication standards? Is there much benefit in going higher? what > causes the limits, if any? Journals typically d

Re: [PyMOL] effect of number of pixels on ray image quality

2005-01-20 Thread Ezequiel H Panepucci
yvonne leduc wrote: I would like some confirmation or explanation about the differences I see, and the way I understand it. Hello Yvonne, The command "ray" does not care about the size of your display, it may even be used in batch mode on a computer that does not have a monitor attached to it