RE: [PyMOL] Problem with pml script and png command

2005-03-31 Thread Warren DeLano
ol-users-ad...@lists.sourceforge.net > [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of > Grégori Gerebtzoff > Sent: Thursday, March 31, 2005 12:01 AM > To: pymol-users@lists.sourceforge.net > Subject: RE: [PyMOL] Problem with pml script and png command > > &g

RE: [PyMOL] Problem with pml script and png command

2005-03-31 Thread Grégori Gerebtzoff
**PROBLEM FIXED** I found yesterday a way to avoid the problem. First I launch PyMol, then I change the viewport to the one I have in my script; and finally I run the pml script. This gives full, uncutted png images. Btw, does anybody know if there is a python command to wait until a proc

RE: [PyMOL] Problem with pml script and png command

2005-03-30 Thread Grégori Gerebtzoff
Hi Kristoffer, Your suggestion is interesting, but is not in accordance with the various size of the black part that I get when changing the resolution (viewport), as the progress bar of PyMol has always the same size, regardless of the resolution (i.e. 240x60 pixels).

RE: [PyMOL] Problem with pml script and png command

2005-03-30 Thread Kristoffer Winther Sørensen
Hi Grégori > I tried to exclude the "load" commands from my script, to pre-load the > structures, display them, be sure that no other windows were > overlapping the PyMol display window (I even placed the PyMol window > on another location on > my screen!), and it didn't change anything. I > also

RE: [PyMOL] Problem with pml script and png command

2005-03-30 Thread Grégori Gerebtzoff
Hi Jacob, Many thanks for your answer. Here is the follow-up: I tried to exclude the "load" commands from my script, to pre-load the structures, display them, be sure that no other windows were overlapping the PyMol display window (I even placed the PyMol window on another location on my screen!),

Re: [PyMOL] Problem with pml script and png command

2005-03-29 Thread Jacob Corn
Hi Gregori, If you are just saving an image without rendering it (eg - "png" without "ray") then the raw OpenGL output is sent to the file. Meaning, if you have the command line/menu window open in front of the graphics window, your images will be cut off where they overlap. This might or migh