Friis); Neil Ranson;
> PyMOL-users@lists.sourceforge.net
> Subject: Re: [PyMOL] multi cpu rendering
>
> Dear Serge,
>
> I suggest you simply make a test.
>
> > Indeed if you read the documentation of Python, you'll see that the
> > python byte-code interpreter is not ab
Dear Serge,
I suggest you simply make a test.
> Indeed if you read the documentation of Python, you'll see that the
> python byte-code interpreter is not able to run multiple thread at any
> given time
I don't think the PyMOL raytracer is written in Python. Furtermore, when
I raytrace in PyMOL
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Hi there;
Indeed if you read the documentation of Python, you'll see that the
python byte-code interpreter is not able to run multiple thread at any
given time... So know what I'm not sure is if the ray tracing code of
pymol is in python or anothe
Hi Neil
Have you tried the command
set max_threads, 4
That should enforce 4 threads, even on single CPU machines. Then it's up
to the kernel scheduler to distribute them to the defferent CPUs
Cheers,
Esben
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