James,
PyMOL can use multiple CPU cores to create ray-traced images. PyMOL
does not ray trace on the GPU. If you enable use_shaders then you're
getting graphics that are as good as ray tracing but without shadows
or antialiasing. So, if that's okay for you, then calculate your
viewport size, disab
Der Pymol users!
I wounder to know if it possible to increase rendering rate mainly at the
expense of the GPU usage. At my desktop with core i7 and 6 cpu (12 cpus in
the hyper-threading mode) I've spend ~ 2 hours to render image consisted
of ensemble of conformations (~ 30 aligned pdbs) using onl