Hi Matthew,
I had a chance to play with the Oculus Rift, but have not added it to PyMOL
as an input device.
While definitely a cool device, its integration would have to be
well-thought out: with PyMOL you look at a given point and rotate data
around that point whereas with the Oculus Rift, the v
Hi,
Has anyone tried to get pymol working with the Oculus Rift?
I just got my hands on one and I think it would be awesome to use it
with pymol?
Thanks,
Matthew Baumgartner
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