Hi Jordan,
impressive Movie :) I don't exactly know what the problem is, it's a lot
of code. But a few thoughts:
"rotate" and "translate" have a "camera" argument and can either work in
model space, or in camera space. Default is camera=1. So if you want
those to operate independant of camera vie
Hello,
I'm trying to incorporate a camera zoom together with some other object
motions. The object motions work fine, but when I incorporate a zoom and
interpolate the camera views, the scenes seem to jump ahead of the object
motions.
For instance, say at frame 50 is when I change colors and t