Ah Ha! Yes, that does the trick
Many thanks to all for that solution!
-Tom
-Original Message-
From: Mauricio Esguerra [mailto:esgue...@rci.rutgers.edu]
Sent: Monday, November 10, 2008 1:23 PM
To: Thomas Stout
Cc: pymol-users@lists.sourceforge.net
Subject: Re: [PyMOL] rotating "m
Hi Thomas,
Try turn instead of rotate, that might work.
Good luck,
+++
+ Mauricio Esguerra Neira +
+ T.A. and Graduate Student +
+ Wilma K. Olson Group+
+ Chemistry and Chemical Biology De
"Thomas Stout" wrote on 11/10/2008 04:01:19 PM:
> pymol> rotate x, 90
>
Hi Tom -
This command rotates the *object* by 90 degrees about x (and apparently not
the maps etc.) What you want is:
pymol> turn x, 90
which rotates the *viewpoint* by 90 degrees, so everything seems to move.
HTH,
M
Hi All --
I've just stumbled into an odd behavior that is either a bug, or more
likely my mis-understanding some aspect of how PyMOL works. I've
created "low resolution" surfaces on a hetero-meric protein complex to
illustrate the packing together of various protein chains. I've made
these su
Hello everyone,
I have a question regarding camera orientation. I'm using pymol to explore
the surface of the peptide tunnel in the ribosome and would like to change
the camera orientation so that I can look around "in there" without getting
occluded. Clipping plane is not useful because I don't