Paul,
As I read it, the Rosetta documentation appears spot on.
You need to activate the "drag" menu item for the targetted
molecule/chain/object and then use shift-click-and-drag mouse actions to rotate
and translate in relative terms. If you don't hold down shift, then only the
camera moves
Hi all,
I am brand new to PyMol. I have a model of a kinase, and another of a
heptapeptide
containing an experimentally derived phosphosite.
The RosettaDock documentation suggests:
PyMol can be a useful tool to position proteins relative to each
other. Use "editing" mode
from the ri
Nope, sorry: a quick look at the code confirms that no provision has yet
been been made for a transparent dots representation.
Cheers,
Warren
--
DeLano Scientific LLC
Subscriber Support Services
mailto:supp...@delsci.com
-Original Message-
From: pymol-users-boun...@lists.sourceforge.ne
Hey everyone,
Is there a transparency setting for the dots representation? Something like
stick_transparency?
Thanks.
Dear Colleagues,
I would be most grateful if you'd bring the following opportunity to the
attention of any talented biochemists or crystallographers who you may
know and who may be interested in either a postdoctoral or longer-term
(research staff) type of position --
http://www.virginia.edu/
Thanks guys,
Warren was right about my use of "sheared", sorry I was imprecise! Both
answers produced the desired result! Thanks! Maybe this should be in the
wiki?
Thanks again!
-Original Message-
From: DeLano Scientific [mailto:del...@delsci.info]
Sent: Tue 8/12/2008 11:2
I think he means: "sheared" as in garden :)
Creating a separate object is one route.
Another would be:
flag ignore, not rep dots
rebuild
But do note that this would affect surfaces or meshs as well.
Cheers,
Warren
--
DeLano Scientific LLC
Subscriber Support Services
mailto:supp...@delsci.com
Hi O.J.,
What exactly do you mean by 'sheared'
(http://mathworld.wolfram.com/Shear.html). What you see is due to the
fact that you show the 'exposed' part of the vdw sphere of an atom
with substituents. I think that if you want to show them whole, you
have to make them a separate object first. Ass
Hello again. I'm having a bit of trouble with the dot representation again.
When I use the dot representation on an object, the sphere on which the dots
reside ends up sheared; that is, I do not get a nice round sphere to hold up
the dots.
I've adjusted vdw of the object I'd like to have i