Re: [PyMOL] Depth buffer and close surfaces

2006-08-09 Thread Matthew . Franklin
pymol-users-boun...@lists.sourceforge.net wrote on 08/09/2006 03:36:25 PM: > > I have a couple of ribbons that come very close to exactly overlaying > in places. This causes rendering artifacts (noise) that I suspect are > due to the renderers (both hardware and software) having trouble > telling

[PyMOL] Depth buffer and close surfaces

2006-08-09 Thread Richard Gillilan
I have a couple of ribbons that come very close to exactly overlaying in places. This causes rendering artifacts (noise) that I suspect are due to the renderers (both hardware and software) having trouble telling which surface is on top. Things improve some when I make the clipping plane