Gareth,
Yes...triangles needs normals in order to compute lighting. You can
compute a single normal using cross products between any two sides of the
triangle, but you do have to be concerned about handedness, both in terms of
the normal direction, and in the ordering of vertices.
Dr. Daniel James White PhD wrote:
> how can I enable direct rendering DRI on fedora core 2?
I have an ATI radeon 8500 LE,
Should I use the redeon driver, or the r200 driver?
You want the 'r200' driver. See:
http://dri.sourceforge.net/doc/dri_driver_features.phtml
There are actually two driv
Daniel,
Did you use the 'glxinfo' command in an xterminal under FC2
to check if 'direct rendering: Yes' is reported. Assuming you
have your board in an AGP slot and used the System Settings->
Display control panel to enable the radeon driver, the resulting
xorg.conf should be preconfigured to e
Hi everyone!
how can I enable direct rendering DRI on fedora core 2?
I have an ATI radeon 8500 LE,
Should I use the redeon driver, or the r200 driver?
I edited my xorg.conf file is as below, but VMD and pymol tells me I
am still using indirect mesa rendering, and it is SLOW.
the ATI clo