Re: [pve-devel] [PATCH manager] fix surviving update store

2016-07-06 Thread Fabian Grünbichler
applied On Mon, Jul 04, 2016 at 01:16:10PM +0200, Dominik Csapak wrote: > when a load of an update store was ongoing and stopUpdate > was called, the task could not be canceled, and the store > would remain indefinitely > > this patch sets 'isStopped' of the store on stopUpdate > and checks it on

Re: [pve-devel] [PATCH manager] fix surviving update store

2016-07-05 Thread Dominik Csapak
What I am wondering is why do we treat the UpdateStore requests serially in the first place ? i think the intention was that if you have multiple updatestores, we do not want to bombard the backend with api requests, but send them one after another ___

Re: [pve-devel] [PATCH manager] fix surviving update store

2016-07-05 Thread Emmanuel Kasper
On 07/04/2016 01:16 PM, Dominik Csapak wrote: > when a load of an update store was ongoing and stopUpdate > was called, the task could not be canceled, and the store > would remain indefinitely I can reproduce the problem you mention here ( when a node in a cluster becomes unavailable in the netw

[pve-devel] [PATCH manager] fix surviving update store

2016-07-04 Thread Dominik Csapak
when a load of an update store was ongoing and stopUpdate was called, the task could not be canceled, and the store would remain indefinitely this patch sets 'isStopped' of the store on stopUpdate and checks it on the next update and stopping it then Signed-off-by: Dominik Csapak --- www/manage