release notes
https://github.com/intel/Intel-Linux-Processor-Microcode-Data-Files/releases/tag/microcode-20220809
Processor | Stepping | F-M-S/PI| Products
:---|:-|:|:-
SKX-SP | B1 | 06-55-03/97 | Xeon Scalable
SKX-SP | H0/M
On Fri, Aug 26, 2022 at 10:03:12PM -0400, Thomas Frohwein wrote:
> Hi,
>
> Here is an update to the latest Vulkan SDK 1.3.224.1, along with
> glslang to 11.11.0. Tested here on my Intel Tigerlake setup without
> regressions in vulkaninfo, vkcube, and vkquake. Also tested with
> VK_INSTANCE_LAYERS=
On Mon, Aug 29, 2022 at 10:00:54PM +1000, Jonathan Gray wrote:
> On Fri, Aug 26, 2022 at 10:03:12PM -0400, Thomas Frohwein wrote:
> > Hi,
> >
> > Here is an update to the latest Vulkan SDK 1.3.224.1, along with
> > glslang to 11.11.0. Tested here on my In
On Mon, Aug 29, 2022 at 10:00:54PM +1000, Jonathan Gray wrote:
> On Fri, Aug 26, 2022 at 10:03:12PM -0400, Thomas Frohwein wrote:
> > Hi,
> >
> > Here is an update to the latest Vulkan SDK 1.3.224.1, along with
> > glslang to 11.11.0. Tested here on my In
On Wed, Sep 21, 2022 at 10:13:44PM -0400, George Koehler wrote:
> graphics/webp-pixbuf-loader failed in the ongoing powerpc bulk, but
> this looks easy to fix. OpenBSD doesn't have , so use
> (on big-endian platforms like powerpc and sparc64). With
> this patch, "make package" works and "make te
On Wed, Sep 21, 2022 at 11:18:17PM -0400, George Koehler wrote:
> On Thu, 22 Sep 2022 12:28:56 +1000
> Jonathan Gray wrote:
>
> > On Wed, Sep 21, 2022 at 10:13:44PM -0400, George Koehler wrote:
> > This uses the compiler builtin __BYTE_ORDER__ instead of endian.h
> >
On Sun, Jun 26, 2005 at 01:32:22AM +, Baldur Sigurðsson wrote:
> hi
>
> compiling runs smoothly without errors on i386, but when I run it
> (having configured the /etc/kismet.conf and all) I get this:
>
> # kismet_server
> Will drop privs to baldur (1000) gid 1000
> No specific sources given
r.xz
EXTRACT_FILES= ${DISTNAME}/{LICENSE.\*,\*.bin}
-REVISION= 0
MAINTAINER=Jonathan Gray
HOMEPAGE=
https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/tree/amdgpu
-#MASTER_SITES= https://cdn.kernel.org/pub/linux/kernel/firmware/
-MASTER_SITES=
https:/
for those wondering, the _DUPLICATE files are all older versions
06-ba-02 ver: 4119 date: 06062023
06-ba-02_DUPLICATE ver: 4112 date: 0023
06-ba-03 ver: 4119 date: 06062023
06-ba-03_DUPLICATE ver: 4112 date: 0023
06-be-00 ver: 0011 date: 04122023
06-be-00_DUPLICATE ve
-firmware-${FW_VER}
-EXTRACT_SUFX= .tar.xz
+FW_VER=20230809
+DISTNAME= linux-firmware-f2eb058afc57348cde66852272d6bf11da1eef8f
+#DISTNAME= linux-firmware-${FW_VER}
+#EXTRACT_SUFX= .tar.xz
EXTRACT_FILES= ${DISTNAME}/{LICENSE.\*,amd-ucode}
MAINTAINER=Jonathan Gray
This makes luasocket work with
303 See Other and
307 Temporary Redirect
HTTP redirections, similiar to what ftp(1) already does.
303 in particular is something youtube sometimes returns.
thoughts?
Index: Makefile
===
RCS file: /cvs
5.1.4 is a bugfix release, see http://www.lua.org/bugs.html
for more information.
Index: Makefile
===
RCS file: /cvs/ports/lang/lua/Makefile,v
retrieving revision 1.34
diff -u -p -r1.34 Makefile
--- Makefile19 Apr 2008 17:59:32 -0
On Tue, Jan 20, 2009 at 10:24:47AM +, Jacob Meuser wrote:
> On Mon, Jan 19, 2009 at 10:41:58AM +, Jacob Meuser wrote:
> > On Mon, Jan 19, 2009 at 10:17:39AM +0100, Alf Schlichting wrote:
> > > On Mon, Jan 19, 2009 at 07:08:36AM +0200, Antti Harri wrote:
> > > > On Sun, 18 Jan 2009, Matthias
On Tue, Jan 20, 2009 at 11:53:18PM +1100, Jonathan Gray wrote:
> On Tue, Jan 20, 2009 at 10:24:47AM +, Jacob Meuser wrote:
> > On Mon, Jan 19, 2009 at 10:41:58AM +, Jacob Meuser wrote:
> > > On Mon, Jan 19, 2009 at 10:17:39AM +0100, Alf Schlichting wrote:
> > > &
Update to 0.13.0 which adds support for
Bud Tucker in Double Trouble and the The 7th Guest among other things,
and enable MADE (aka return to zork/enhanced manhole) and
tinsel (Discworld 1/2) engines.
Only tested on amd64 thus far, planning on dusting off the sparc
and sparc64 here over the weeken
Update scummvm-tools to 0.13.0, this is a set of script decompilers,
resource recompressors/extractors/encoders useful for games/scummvm.
wxwidgets frontend not included as it seems fairly useless.
As per main scummvm update only tested on amd64 at the moment
with sparc and sparc64 on the todo li
=sysutils
@@ -14,7 +13,7 @@ MAINTAINER= Jonathan Gray https://cdn.kernel.org/pub/linux/kernel/v4.x/
+MASTER_SITES= https://cdn.kernel.org/pub/linux/kernel/v5.x/
EXTRACT_SUFX= .tar.xz
#MASTER_SITES= https://git.kernel.org/torvalds/t/
PKG_ARCH= *
Index: distinfo
c++ -o buildscons/linux-gcc-4.2.1/src/test_lib_json/main.o -c -O2 -pipe
-Iinclude -I. src/test_lib_json/main.cpp
src/test_lib_json/main.cpp: In member function 'virtual void
TestValueTestnull::runTestCase()':
src/test_lib_json/main.cpp:285: error: 'null' is not a member of 'Json::Value'
scons: **
There is an abi addition of yajl_gen_reset() hence the minor crank.
The port is converted to use the archive tarball instead of the previous
otherwise the directory structure has a short git hash in it.
Index: Makefile
===
RCS file:
On Sun, Aug 16, 2015 at 03:02:37PM +0100, Anil Madhavapeddy wrote:
> On 14 Aug 2015, at 15:40, Anil Madhavapeddy wrote:
> >
> > On 3 Aug 2015, at 18:58, Anil Madhavapeddy wrote:
> >>
> >> This rather large ports diff does an update of the OCaml ports to 4.02.3:
> >> http://www.recoil.org/~avsm/
On Thu, Sep 10, 2015 at 05:33:31PM +0100, Stuart Henderson wrote:
> Depends on recently submitted devel/ocaml-parmap.
> http://marc.info/?l=openbsd-ports&m=144189988907219&w=2
>
> Lightly tested only.
I installed texlive_base and its odd deps like clisp but that doesn't
seem to be enough.
It loo
On Thu, Oct 15, 2015 at 08:09:57PM +0100, Stuart Henderson wrote:
> On 2015/10/15 18:16, Pascal Stumpf wrote:
> > On Wed, 14 Oct 2015 18:18:21 +0100, Stuart Henderson wrote:
> > > The gcc 4.9 port supports -msse4.2, but our assembler doesn't
> > > support (at least some of the) opcodes that it uses
On Wed, Nov 04, 2015 at 07:02:03PM -0500, Ted Unangst wrote:
> quake2 on amd64 current.
>
> This problem was also reported two years ago, but the "fix" was apparently to
> use a different port which wasn't committed?
>
> http://marc.info/?l=openbsd-ports&m=137740862509593&w=2
I think we should j
The version as released in 1998 keeps crashing, among many other
things the updated fork supports scalable fonts.
https://github.com/deadpixi/sam describes other changes.
Index: Makefile
===
RCS file: /cvs/ports/plan9/sam/Makefile,v
r
On Fri, Dec 13, 2019 at 12:48:32PM +, v...@openbsd.org wrote:
> bulk build on octeon.ports.openbsd.org
> started on Fri Dec 6 16:27:53 UTC 2019
> finished at Thu Dec 12 18:01:28 UTC 2019
> lasted 07D01h33m
> done with kern.version=OpenBSD 6.6-current (GENERIC.MP) #1: Tue Dec 10
> 16:07:33 UTC
On Sat, Dec 14, 2019 at 04:55:51AM +0300, Vadim Zhukov wrote:
> сб, 14 дек. 2019 г. в 04:07, Brad DeMorrow :
> >
> > First of all, thank you for taking the time to review and test this Vadim.
> > Comments inline below.
> > I have questions about using autotools for the intel-vaapi-driver port, so
On Sat, Dec 14, 2019 at 01:27:39AM -0600, Brad DeMorrow wrote:
> On Sat, Dec 14, 2019 at 1:16 AM Vadim Zhukov wrote:
>
> > сб, 14 дек. 2019 г. в 08:25, Vadim Zhukov :
> > >
> > > сб, 14 дек. 2019 г. в 06:10, Brad DeMorrow :
> > > >
> > > > Thank you both, this is very helpful for me.
> > > > Atta
On Sun, Dec 15, 2019 at 12:14:30AM -0500, Bryan Steele wrote:
> I did a dirty, awful thing. For r600/radeonsi gallium drivers it seems
> neccessary to compile Mesa with --enable-va for this to work. That said,
> it seems that installing the shared libraries from this build is
> enough to make the v
On Sun, Dec 15, 2019 at 07:45:07PM +0300, Vadim Zhukov wrote:
> вс, 15 дек. 2019 г. в 19:29, Brad DeMorrow :
> >
> > Based on feedback from Bryan and Vadim, the following has been tested:
> > libva: Bryan and Vadim
> > intel-vaapi-driver: Vadim (Bryan compiled a different VA-API driver for his
> >
On Tue, Dec 17, 2019 at 02:40:32PM +, Visa Hankala wrote:
> On Sat, Dec 14, 2019 at 12:03:07AM +1100, Jonathan Gray wrote:
> > On Fri, Dec 13, 2019 at 12:48:32PM +, v...@openbsd.org wrote:
> > > bulk build on octeon.ports.openbsd.org
> > > started on
On Thu, Dec 19, 2019 at 09:03:10AM +0200, goleo . wrote:
> https://www.youtube.com/watch?v=0-Ch-B7ICk0
>
> Having runtime dependency on gv is overkill (also why
> set ghostscript as runtime dependency when gv has it
> as runtime dependency?) which installs harmful bloatware
> not needed by Plan 9
On Mon, Dec 23, 2019 at 07:41:32PM +0100, Solene Rapenne wrote:
> This patch updates eduke32 to last version and enable playing Ion Fury
>
> most of the diff comes from the following thread
> https://marc.info/?l=openbsd-misc&m=156907261602397&w=2
>
> tested Ion Fury, works fine on an old T400 (s
On Tue, Dec 24, 2019 at 09:22:27AM +0100, Solene Rapenne wrote:
> Le Tue, 24 Dec 2019 10:46:41 +1100,
> Jonathan Gray a écrit :
>
> > On Mon, Dec 23, 2019 at 07:41:32PM +0100, Solene Rapenne wrote:
> > > This patch updates eduke32 to last version and enabl
On Tue, Dec 24, 2019 at 08:16:22PM +1100, Jonathan Gray wrote:
> On Tue, Dec 24, 2019 at 09:22:27AM +0100, Solene Rapenne wrote:
> > Le Tue, 24 Dec 2019 10:46:41 +1100,
> > Jonathan Gray a écrit :
> >
> > > On Mon, Dec 23, 2019 at 07:41:32PM +0100, Solene Rap
On Fri, Dec 27, 2019 at 06:21:35PM -0800, Ryan Freeman wrote:
> On Sat, Dec 28, 2019 at 01:17:33AM +1100, Jonathan Gray wrote:
> > On Tue, Dec 24, 2019 at 08:16:22PM +1100, Jonathan Gray wrote:
> > > On Tue, Dec 24, 2019 at 09:22:27AM +0100, Solene Rapenne wrote:
> > >
On Fri, Dec 27, 2019 at 08:43:47PM -0800, Ryan Freeman wrote:
> On Sat, Dec 28, 2019 at 03:18:28PM +1100, Jonathan Gray wrote:
> > On Fri, Dec 27, 2019 at 06:21:35PM -0800, Ryan Freeman wrote:
> > > On Sat, Dec 28, 2019 at 01:17:33AM +1100, Jonathan Gray wrote:
> > > &
On Fri, Dec 27, 2019 at 09:28:34PM -0800, Ryan Freeman wrote:
> On Fri, Dec 27, 2019 at 08:43:47PM -0800, Ryan Freeman wrote:
> > On Sat, Dec 28, 2019 at 03:18:28PM +1100, Jonathan Gray wrote:
> > > On Fri, Dec 27, 2019 at 06:21:35PM -0800, Ryan Freeman wrote:
> > > >
On Mon, Dec 30, 2019 at 06:05:23AM +0200, Leo wrote:
> please don't punch me for removing subpackaging
Send patches inline and not as attachments.
Do not do things like remove ONLY_FOR_ARCHS or multi packages in diffs
to update a port. Especially with no justification.
Making whitespace changes
On Mon, May 13, 2019 at 01:01:03PM +0200, Solene Rapenne wrote:
> Hi
>
> I made a port of NBlood engine to play the game "Blood" if you own the
> proprietary assets.
>
> nblood is a fork of eduke32 to make blood works, so I reused most of the
> games/eduke32 Makefile. nblood is also GPLv2.
Here
On Sun, Jan 05, 2020 at 01:19:01PM -0500, dbar...@cs.williams.edu wrote:
> >Synopsis: sysutils/u-boot port build fails on armv7
> >Category: ports
> >Environment:
> System : OpenBSD 6.6
> Details : OpenBSD 6.6-stable (GENERIC) #2: Fri Jan 3 14:00:36 EST
> 2020
>
On Sat, Jan 25, 2020 at 03:54:13PM +0100, Charlene Wendling wrote:
> Hi!
>
> NBlood requires atomics on powerpc, as seen in the current powerpc bulk:
>
> > enet.cpp:(.text+0x2e20): undefined reference to `__atomic_load_8'
> > enet.cpp:(.text+0x2e98): undefined reference to
> > `__atomic_compare_
Sadly this does not unbreak qemu-system-arm for emulating zaurus,
which last worked in 1.2.1.
Ie
qemu-system-arm -M spitz -serial stdio -kernel bsd.rd -portrait
should get to an install prompt.
On Tue, Jan 29, 2013 at 10:16:14PM -0500, Brad Smith wrote:
> On Wed, Jan 30, 2013 at 02:10:07PM +1100, Jonathan Gray wrote:
> > Sadly this does not unbreak qemu-system-arm for emulating zaurus,
> > which last worked in 1.2.1.
> >
> > Ie
> > qemu-system-arm -M s
On Tue, Mar 26, 2013 at 04:09:33PM +0100, Pascal Stumpf wrote:
> On Tue, 26 Mar 2013 15:47:45 +0100, Pascal Stumpf wrote:
> > So here's the final version of GCC 4.8.0. Tested by me on amd64, i386,
> > powerpc and by jsg some time ago on hppa. sparc64 hasn't been tested
> > yet, so it's disabled f
Seems to be mostly bugfixes with some additional functions.
Still protocol compatible with other 1.3.x releases.
Tested with wip sauerbraten and redeclipse ports.
Index: Makefile
===
RCS file: /cvs/ports/net/enet/Makefile,v
retrievin
Red Eclipse is a single-player and multi-player first-person
ego-shooter, built as a total conversion of Cube Engine 2,
which lends itself toward a balanced gameplay, completely at
the control of map makers, while maintaining a general theme
of agility in a variety of environments.
The port is mar
Sadly this is not a game about eating sauerbraten and contains
no mention of Knoedel, rather:
Cube 2: Sauerbraten is a free multiplayer/singleplayer first person
shooter, built as a major redesign of the Cube FPS.
Much like the original Cube, the aim of this game is not necessarily
to produce the
On Fri, Apr 12, 2013 at 03:37:28PM +1000, Jonathan Gray wrote:
> Red Eclipse is a single-player and multi-player first-person
> ego-shooter, built as a total conversion of Cube Engine 2,
> which lends itself toward a balanced gameplay, completely at
> the control of map makers, while m
On Fri, Apr 12, 2013 at 03:44:20PM +1000, Jonathan Gray wrote:
> Sadly this is not a game about eating sauerbraten and contains
> no mention of Knoedel, rather:
>
> Cube 2: Sauerbraten is a free multiplayer/singleplayer first person
> shooter, built as a major redesign of the Cube
On Fri, Apr 12, 2013 at 12:07:22PM -0700, Ryan Freeman wrote:
> On Fri, Apr 12, 2013 at 05:41:33PM +1000, Jonathan Gray wrote:
> > On Fri, Apr 12, 2013 at 03:44:20PM +1000, Jonathan Gray wrote:
> > > Sadly this is not a game about eating sauerbraten and contains
> > > no
On Fri, Apr 12, 2013 at 11:22:53PM -0700, Ryan Freeman wrote:
> > >
> >
> > This does indeed fix sauerbraten on amd64. definitely ok rfreeman@ now!
>
> crap, apparently that run was lucky. still crashes on trying to load
> server browser almost every time...
>
> >
> > redeclipse is still cra
On Sat, Oct 20, 2018 at 11:42:56PM +0200, Mark Kettenis wrote:
> > Date: Sun, 23 Sep 2018 23:15:44 +1000
> > From: Jonathan Gray
> >
> > Update to 1.6 and build the newly added a64/h5 platform support that can
> > hopefully replace the atf-allwinner port.
> >
On Sun, Oct 21, 2018 at 01:08:47PM +0200, Mark Kettenis wrote:
> > Date: Sun, 21 Oct 2018 11:24:01 +1100
> > From: Jonathan Gray
> >
> > On Sat, Oct 20, 2018 at 11:42:56PM +0200, Mark Kettenis wrote:
> > > > Date: Sun, 23 Sep 2018 23:15:
On Mon, Oct 22, 2018 at 12:01:30PM +0200, Mark Kettenis wrote:
> >From naddy@'s lld ports failure list:
>
> benchmarks/wrk string table non-null terminated
>
> This is caused by an off-by-one in luajit that has been fixed
> upstream.
>
> https://repo.or.cz/luajit-2.0.git/commitdiff/7dbf
On Tue, Nov 06, 2018 at 03:06:18PM +, Stuart Henderson wrote:
> ==> ./archivers/zip
> ==> ./audio/deadbeef
> ==> ./audio/ocp
> ==> ./emulators/BasiliskII
> ==> ./emulators/dgen-sdl
> ==> ./emulators/mupen64plus/core
> ==> ./emulators/uae
> ==> ./games/allegro
> ==> ./games/eduke32
> ==> ./games
Disable i386 assembly to avoid a text relocation fixing
the lld build. This also fixes building with PIE and LTO on i386.
Index: Makefile
===
RCS file: /cvs/ports/games/eduke32/Makefile,v
retrieving revision 1.18
diff -u -p -r1.18 Ma
Adds support for pinebooks with 1080p panels. Compile tested only.
Index: Makefile
===
RCS file: /cvs/ports/sysutils/u-boot-pinebook/Makefile,v
retrieving revision 1.1.1.1
diff -u -p -r1.1.1.1 Makefile
--- Makefile11 Feb 2018 00:
On Mon, Nov 19, 2018 at 12:35:32AM +0100, Peter Hessler wrote:
> For some reason I had to regenerate the distinfo for
> u-boot-pinebook-file2include.patch, but otherwise it works for me on my
> 720p pinebook.
>
> OK
Thanks, I went back to a normal patch to file2include and committed this.
Tamsyn is a monospaced bitmap font for programming.
It is available in 5x9, 6x12, 7x13, 7x14, 8x15, 8x16 and 10x20 sizes
in regular and bold styles.
http://www.fial.com/~scott/tamsyn-font/
tamsyn-font.tgz
Description: application/tar-gz
On Sat, Dec 01, 2018 at 10:26:16PM +0100, Klemens Nanni wrote:
> Initially ported by jsg@ based on Pascal's nexuiz port between 2013 and
> 2015 in openbsd-wip[0], here's an updated version bump with small tweaks.
>
> The game does not require any code patching to work just fine on my
> X230, fragg
On Tue, Dec 25, 2018 at 10:35:02AM -0500, Brian Callahan wrote:
> Hi ports --
>
> Attached is a new port, games/bstone. BStone is a source port of Blake Stone
> FPS game series engine.
>
> ---
> pkg/DESCR:
> BStone is a source port of the Blake Stone game series games Aliens of
> Gold and Planet
On Wed, Dec 26, 2018 at 09:24:18AM -0500, Brian Callahan wrote:
>
>
> On 12/25/18 6:26 PM, Jonathan Gray wrote:
> > On Tue, Dec 25, 2018 at 10:35:02AM -0500, Brian Callahan wrote:
> > > Hi ports --
> > >
> > > Attached is a new port, games/bstone. BSt
On Wed, Dec 26, 2018 at 06:06:14PM -0500, Brian Callahan wrote:
>
>
> On 12/26/18 6:00 PM, Jonathan Gray wrote:
> > On Wed, Dec 26, 2018 at 09:24:18AM -0500, Brian Callahan wrote:
> > >
> > > On 12/25/18 6:26 PM, Jonathan Gray wrote:
> > > > On
On Sat, Dec 29, 2018 at 07:18:22PM +0100, Pascal Stumpf wrote:
> This is enough to get tbb to build and test successfully on aarch64.
>
>
> Index: patches/patch-build_OpenBSD_inc
> ===
> RCS file: patches/patch-build_OpenBSD_inc
> di
On Fri, Dec 28, 2018 at 11:17:33AM -0500, Brian Callahan wrote:
>
>
> On 12/26/18 6:52 PM, Brian Callahan wrote:
> >
> >
> > On 12/26/18 6:43 PM, Jonathan Gray wrote:
> > > On Wed, Dec 26, 2018 at 06:06:14PM -0500, Brian Callahan wrote:
> > > >
inteldrm does not currently use firmware but a drm 4.19 update being
worked on will. This update packages the subset of i915 files referenced
in the 4.19 code and directly uses an archive from cgit as a distfile.
Index: Makefile
===
Package up the amdgpu firmware using linux-firmware cgit snapshot as a
distfile. This is firmware for newer amd radeon parts which aren't
handled by radeondrm.
amdgpu.tgz
Description: application/tar-gz
On Thu, Jan 17, 2019 at 11:48:08AM -0500, Brad Smith wrote:
> On Wed, Jan 16, 2019 at 07:19:17PM -0500, Brad Smith wrote:
> > Here is a work in progress diff to update the LLVM/Clang port to
> > LLVM 7.0.1.
> >=20
> > Code generation is broken at the moment on amd64. I don't know what
> > the issue
On Thu, Jan 17, 2019 at 08:39:24PM -0500, Brad Smith wrote:
> On Fri, Jan 18, 2019 at 09:52:14AM +1100, Jonathan Gray wrote:
> > On Thu, Jan 17, 2019 at 11:48:08AM -0500, Brad Smith wrote:
> > > On Wed, Jan 16, 2019 at 07:19:17PM -0500, Brad Smith wrote:
> > > > Here
On Fri, Jan 18, 2019 at 03:58:57PM +1100, Jonathan Gray wrote:
> On Thu, Jan 17, 2019 at 08:39:24PM -0500, Brad Smith wrote:
> > On Fri, Jan 18, 2019 at 09:52:14AM +1100, Jonathan Gray wrote:
> > > On Thu, Jan 17, 2019 at 11:48:08AM -0500, Brad Smith wrote:
> > > >
On Sat, Nov 30, 2013 at 10:43:03PM +0100, Mats O Jansson wrote:
>
> I'm looking at updating geo/osm-gps-map to version 1.0.1.
>
> But the source is https://github.com/nzjrs/osm-gps-map/archive/1.0.1.tar.gz
>
> Using the name 1.0.1.tar.gz in /usr/ports/distfiles seems stupid. How do I
> solve th
Update to Text::CSV 1.32. Seems to pass regression tests without issue.
Index: Makefile
===
RCS file: /cvs/ports/textproc/p5-Text-CSV/Makefile,v
retrieving revision 1.10
diff -u -p -r1.10 Makefile
--- Makefile11 Mar 2013 11:42:44
On Mon, Jan 06, 2014 at 04:50:03PM -0500, Brad Smith wrote:
> Here is an update to LLVM 3.4.
>
> Any additional testing welcome.
>
> OK?
>
Here is a diff that lets xenocara build with XENOCARA_BUILD_GALLIUM=llvm
using a commit from mesa git that doesn't seem to be in the 9.2 branch yet:
http://
I've run into a situation where on both i386 and amd64 machines the
OpenGL window of crack-attack won't run. After running ktrace I see:
"/usr/local/bin/crack-attack:/usr/local/lib/libglut.so.5.0: undefined symbol
'atexit'
It looks like at least a REVISION crank is needed here
as otherwise pkg_
On Mon, Jan 06, 2014 at 04:50:03PM -0500, Brad Smith wrote:
> Here is an update to LLVM 3.4.
>
> Any additional testing welcome.
>
> OK?
One thing I wasn't expecting when testing this was the new requirement
of linking against terminfo when linking the llvm libraries.
While this llvm update is
On Sat, Apr 05, 2014 at 02:16:37AM -0600, Anthony J. Bentley wrote:
> Hi,
>
> ResidualVM is a game engine reimplementation that allows you to play 3D
> adventure game Grim Fandango.
>
> ResidualVM utilizes OpenGL for 3D graphics hardware acceleration. A
> software renderer is also included for ma
sparse is a c frontend and a static analysis backend.
With the following diff to cdefs.h it can be used in a similiar
way to scan-build by setting CC=cgcc.
The llvm backend and the gtk ast inspector are disabled in the port.
Index: cdefs.h
As cppcheck is now built with -std=c++0x it can no longer
use the base gcc.
Release notes can be found at
http://sourceforge.net/p/cppcheck/news/2014/03/cppcheck-164/
Index: Makefile
===
RCS file: /cvs/ports/devel/cppcheck/Makefile,v
As cppcheck is now built with -std=c++0x it can no longer
use the base gcc.
Should the backtrace/backtrace_symbols use be converted
to use devel/libexecinfo ?
Index: Makefile
===
RCS file: /cvs/ports/devel/cppcheck/Makefile,v
retriev
On Fri, May 23, 2014 at 10:46:15AM +0200, David Coppa wrote:
> On Fri, May 23, 2014 at 10:39 AM, Jonathan Gray wrote:
> > As cppcheck is now built with -std=c++0x it can no longer
> > use the base gcc.
>
> Does this work with llvm or is it requiring a more modern libstdc++
Index: Makefile
===
RCS file: /cvs/ports/games/chocolate-doom/Makefile,v
retrieving revision 1.14
diff -u -p -r1.14 Makefile
--- Makefile11 Oct 2013 23:49:34 - 1.14
+++ Makefile21 May 2014 05:55:02 -
@@ -1,7 +1,8 @
On Sat, May 24, 2014 at 12:03:10PM -0700, Ryan Freeman wrote:
>
> Thanks, I've had this for awhile but I don't think I can
> update anything on cvs.openbsd.org anymore.
>
> Your patch looks fine to me, tho a bit different.
>
> I don't think gamesdir is needed anymore and just execgamesdir.
>
>
On Sat, May 24, 2014 at 05:39:14PM +0100, Edd Barrett wrote:
> Hexen II anyone?
>
> Single player works pretty well on my X230t. Have no figured out how to use
> the multiplayer server yet.
>
> I have only enabled the GL clients for now.
>
> Note, you need the pak files from the original game.
On Sun, May 25, 2014 at 04:57:37PM +0100, Edd Barrett wrote:
> On Sun, May 25, 2014 at 09:57:30PM +1000, Jonathan Gray wrote:
> > The binaries were compiled by changing the ENABLE_OLD_RETAIL and
> > ENABLE_OLD_DEMO settings in h2config.h to 1 and then make DEMO=1
>
> It see
The following diff updates yaml-cpp to 0.5.1.
It is required for a future openxcom update.
The only other port that depends on it is graphics/opencolorio
which only supports it an unreleased version
https://github.com/imageworks/OpenColorIO/pull/345
Index: Makefile
===
The following diff updates openxcom to 1.0.0.
Requires the previously posted yaml-cpp update.
Uses MODGCC4 as it requires cpuid.h which isn't
provided in base gcc and going by experience with
Mesa the clang version is incompatible with gcc.
Index: Makefile
On Sun, Jun 15, 2014 at 10:38:51AM -0400, Brian Callahan wrote:
>
> On 06/15/14 07:14, Jonathan Gray wrote:
> >The following diff updates openxcom to 1.0.0.
> >Requires the previously posted yaml-cpp update.
> >
> >Uses MODGCC4 as it requires cpuid.h which isn'
On Sun, Jun 15, 2014 at 10:19:28AM -0400, Brian Callahan wrote:
>
> On 06/15/14 07:06, Jonathan Gray wrote:
> >The following diff updates yaml-cpp to 0.5.1.
> >It is required for a future openxcom update.
> >
> >The only other port that depends on it is graphics/open
moved to github with prior release
== 20190514 Release ==
-- Updates upon 20190312 release --
Processor Identifier Version Products
ModelStepping F-MO-S/PI Old->New
new platforms
VLV C0 6-37-8/02
https://www.intel.com/content/www/us/en/security-center/advisory/intel-sa-00233.html
https://www.intel.com/content/dam/www/public/us/en/documents/corporate-information/SA00233-microcode-update-guidance_05132019.pdf
On Wed, May 15, 2019 at 03:09:24AM +1000, Jonathan Gray wrote:
> moved to git
On Wed, May 22, 2019 at 12:39:47PM +0200, Jeremie Courreges-Anglas wrote:
> On Tue, Feb 12 2019, Stuart Henderson wrote:
> > On 2019/02/12 22:39, Jonathan Gray wrote:
> >> On Mon, Feb 11, 2019 at 09:03:52PM +0100, Caspar Schutijser wrote:
> >> > Hi,
> >>
On Mon, May 13, 2019 at 01:01:03PM +0200, Solene Rapenne wrote:
> Hi
>=20
> I made a port of NBlood engine to play the game "Blood" if you own the
> proprietary assets.
>=20
> nblood is a fork of eduke32 to make blood works, so I reused most of the
> games/eduke32 Makefile. nblood is also GPLv2.
R
On Mon, May 27, 2019 at 11:25:28AM -0700, Thomas Frohwein wrote:
> My main concern here is that I think this should have a MAINTAINER.
> jsg@, you didn't add yourself, so I interpret this as that you would
> prefer these ports be maintained by someone else? I am offering to be
> MAINTAINER, but if
On Sun, Jun 02, 2019 at 06:34:22AM +0200, zeurk...@volny.cz wrote:
> "Thomas Frohwein" wrote:
> >
> > For the record, I'm against dynamic core and against disabling the
> > splash. I'm indifferent regarding ne2000.
>
> Since the latter seems to be the least controversial, perhaps meshould
> trim
/include-what-you-use.org
> +HOMEPAGE=https://include-what-you-use.org
> MASTER_SITES= ${HOMEPAGE}/downloads/
> WRKDIST= ${WRKDIR}/include-what-you-use
>
> MAINTAINER= Jonathan Gray
>
> # BSD
> -PERMIT_PACKAGE_CDROM=Yes
> +PERMIT_PACKAGE= Yes
>
On Tue, Jun 18, 2019 at 06:16:34PM -0600, Thomas Frohwein wrote:
> Updated and fixed vulkan ports attached. Tested with vkQuake 1.02.1 and
> vkcube.
>
> [...]
> > glslang missing email address in MAINTAINER
>
> fixed
>
> > spirv-tools should use GH_TAGNAME v2019.3 [...]
>
> fixed
>
> > vulkan-
On Wed, Jun 19, 2019 at 12:26:05AM -0600, Thomas Frohwein wrote:
> On Wed, Jun 19, 2019 at 03:15:15PM +1000, Jonathan Gray wrote:
> [...]
> > This collection of ports no longer seems to work on inteldrm with ivy
> > bridge.
> >
> > spirv-headers-1.4.1 SPIRV-Heade
On Thu, Jun 20, 2019 at 03:03:33PM -0600, Thomas Frohwein wrote:
> On Thu, Jun 20, 2019 at 05:22:53PM +1000, Jonathan Gray wrote:
> [...]
> > > I hit an abort trap with coredump on both Skylake and Vega 64 (the
> > > latter w/ amdgpu). I don't recall an issue with vulk
On Sat, Jun 22, 2019 at 12:09:33PM -0600, Thomas Frohwein wrote:
> Hi,
>
> Please find attached a port of vkQuake. It shares many similarities
> with games/quakespasm which it is based on; except for the use of
> Vulkan as the graphics API.
>
> There are 2 reasons to add this as yet another quake
On Sat, Jul 06, 2019 at 05:19:57PM +0200, Jeremie Courreges-Anglas wrote:
> On Thu, Jul 04 2019, Jeremie Courreges-Anglas wrote:
> > On Tue, Jul 02 2019, Charlene Wendling wrote:
> >> Hi!
> >>
> >>> On Sun, Jun 30 2019, Sebastien Marie wrote:
> >>> > On Sun, Jun 30, 2019 at 12:55:44AM +0200, Jer
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