Hi,
Still wasn't able to reproduce the issue, but made some changes which
could potentially solve this bug.
The was caused by some devices (such as CUDA) allocating memory from
single thread, when other devices (such as CPU) could allocate memory
from several threads, screwing up the memory stati
On Fri, 28 Nov 2014 17:38:45 +0600 Sergey Sharybin
wrote:
> Hi,
>
> Tried to reproduce with default cube scene and some production .blend
> files here in the studio, no luck.
>
> The questions are:
>
> - Does this issue happen with default cube scene? If not, it really
> worth preparing .blend f
Hi,
Tried to reproduce with default cube scene and some production .blend
files here in the studio, no luck.
The questions are:
- Does this issue happen with default cube scene? If not, it really
worth preparing .blend file which gives issues for sure.
- Is it CPU or GPU rendering?
- Is OSL invo
Package: blender
Version: 2.72.b+dfsg0-1
Severity: normal
Dear Maintainer,
blender crashes with this message when rendering:
Fra:9 Mem:18.23M (0.00M, Peak 35.96M) | Remaining:00:00.11 | Mem:3.25M,
Peak:3.33M | Scene, RenderLayer | Path Tracing Tile 134/135
Fra:9 Mem:18.23M (0.00M, Peak 35.96M) |