Hi,
Since the fix for the underlying issue was pushed to Mesa in
eca4a6548d0702a7768edb397bad7b72cfc2
could this test be also pushed?
- Danil
On 7/9/18 11:54 AM, Danylo Piliaiev wrote:
Using fragment shader without second color output should not hang gpu
when dual source blending is enab
Commit a5c39ed974402c ("i965: Lift restriction in external textures
for EGLImage support") from Mesa lifted the restriction that this test
was checking. Easy fix!
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 2 -
.../CMakeLists.gles2.txt
On Fri, Nov 9, 2018 at 11:18 AM Lionel Landwerlin <
lionel.g.landwer...@intel.com> wrote:
> Commit a5c39ed974402c ("i965: Lift restriction in external textures
> for EGLImage support") from Mesa lifted the restriction that this test
> was checking. Easy fix!
>
> Signed-off-by: Lionel Landwerlin
>
I'm okay with merging this version, Ilia?
Quoting Danylo Piliaiev (2018-11-09 05:27:05)
> Hi,
>
> Since the fix for the underlying issue was pushed to Mesa in
> eca4a6548d0702a7768edb397bad7b72cfc2
> could this test be also pushed?
>
> - Danil
>
> On 7/9/18 11:54 AM, Danylo Piliaiev wrote:
v2: Forgot to add the new test to opengl.py
Drop some code to deal with alpha channel
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 2 ++
.../ext_image_dma_buf_import/sample_yuv.c | 26 ++-
.../piglit-framework-gl/piglit_drm_dma_buf
On Friday, 2018-11-09 17:27:15 +, Lionel Landwerlin wrote:
> v2: Forgot to add the new test to opengl.py
> Drop some code to deal with alpha channel
>
> Signed-off-by: Lionel Landwerlin
> ---
> tests/opengl.py | 2 ++
> .../ext_image_dma_buf_import/sample_y
Sorry, I don't have time to review now, and may not for a bit. No
reason that I have to though...
On Fri, Nov 9, 2018 at 12:22 PM Dylan Baker wrote:
>
> I'm okay with merging this version, Ilia?
>
> Quoting Danylo Piliaiev (2018-11-09 05:27:05)
> > Hi,
> >
> > Since the fix for the underlying issu