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Jakob Eriksson wrote:
> You are welcome to. I have been exploring Lua lately and have been longing
> to do some PicoLisp again. Lua is nice but it ain't no Lisp. :)
>
> 24 apr. 2016 kl. 11:31 skrev Robert Herman :
>
> I might take you up on that, Jakob! At the moment, I am explo
t too! :-)
>
> 24 apr. 2016 kl. 09:50 skrev Robert Herman :
>
> Well, that answers a lot, thanks. Textures are great, but not the end, but
> X11 would have to go, since that would only work on Linux and Mac? How hard
> do you think it would be to replace X11? If it is very hard, it
networking out of the box. Still trying to figure if it is easy to get SDL2
working with miniPicoLisp...sans networking.
Rob
On 24 April 2016 at 14:38, Alexander Burger wrote:
> On Sun, Apr 24, 2016 at 09:46:28AM +0700, Robert Herman wrote:
> > I think Java is valid, but this is for fun, and t
Scratch that! I am getting senile. I went back to 7/2015, when I asked
similar questions to you, and you put an article on the site on rcsim! It's
working now...I am getting old!
Rob
On 24 April 2016 at 09:52, Robert Herman wrote:
> I just tried to run rcsim.l on my newest PicoLisp sys
000 "(+)") (320 "(++)")))
> (z3dSync) (let M (*/ (usec) 1000) (setq "MSec" (- M (set (cdr R) (min -2 (-
> M "MSec" 20
> : !? (sim> *Scene)
> sim> -- Bad message
> ?
Thanks!
Rob
On 24 April 2016 at 09:46, Robert He
I think Java is valid, but this is for fun, and to further my PicoLisp
education. Plus I think Ersatz is slow even for Java, no?
I program in C, well I used to, so I just need to get down with the io.l
file and see which route to take. I'd like to do somethign that has some
value for the PicoLisp c
Thanks, I'll have a look when I get home.
Rob
On Apr 23, 2016 14:59, "Alexander Burger" wrote:
> On Sat, Apr 23, 2016 at 02:29:18PM +0800, Robert Herman wrote:
> > I'd love to use full PicoLisp, because it is still small, but it is POSIX
> > dependent so you
I'd love to use full PicoLisp, because it is still small, but it is POSIX
dependent so you need Cygwin to make and distribute to Windows systems.
Windows is still the largest gaming platform.
8th programming language builds on most platforms, is small, but it's a
Forth derivative. Red language bui
So what other libs and files do I need to drag into miniPicoLisp to get the
existing lib/OpenGl.l to work other than math.l? And, how difficult is it
to get math.l working in miniPicoLisp sufficiently to do any openGL work?
Rob
I am glad Cat asked about a git, since I was only aware of the download
site. Is this a semi-official repository, since I see Alex has made commits?
Is that a Retro implementation I see there? Is the image file only for
Linux PicoLisp RetroForth? Cool...
I see you also have Touretzky's code from hi
targeting multi-platform, so I think there is a niche for PicoLisp
here too.
Rob
[1] http://8th-dev.com/
[2] http://www.red-lang.org/
On 22 April 2016 at 15:27, Robert Herman wrote:
> At first, I only wish to create something quick, so I am ready for the
> game jam. I can add platforms or
bed minipico into any framework
> which can be used with plain C. So that should open up Android
> and iOS too. Although never underestimate the practical troubles
> with compiling on 4 platforms if you are only one developer. :)
>
> Been there, done that. :)
>
> // Jakob
>
>
&
All true Alex and Jakob.
I am not trying to develop something professional, so that leaves me two
choices:
1. Implement a very simple framework, and handcraft all of the requirements
it in miniPicoLisp (thx Christophe! I had put it aside for a year and
forgot) that wraps SDL2, which is C-based, a
All true.
I am not trying to develop something professional, so that leaves two
choices:
1. Implement a very simple framework, and handcraft all of the requirements
it in miniPicoLisp (thx Christophe! I had put it aside for a year and
forgot) that wraps SDL2, which is C-based, and then I can dist
olkit to make pretty
interfaces. I am not designer, but look at some minimal GUI toolkits that
run on top of OpenGL or SDL2 like https://github.com/vurtun/nuklear
Rob
On 19 April 2016 at 16:20, Alexander Burger wrote:
> On Tue, Apr 19, 2016 at 11:29:13AM +0700, Robert Herman wrote:
> > Wha
, April 18, 2016, Mike Pechkin wrote:
>
>
> On Fri, Apr 15, 2016 at 7:33 PM, Alexander Burger > wrote:
>
>> On Fri, Apr 15, 2016 at 08:35:04PM +0700, Robert Herman wrote:
>> > Hey, everyone, I am thinking on participating in the Lisp Game Jam
>> coming
>>
Yes, simul.l. I need to sleep!
I'll also investigate HTML idiosyncrasies more this week. It cannot be
ignored in today's world.
But, to do a desktop app, has SDL2, or the older SDL lib been wrapped for
picoLisp, or is there an advantage of handling this natively with picoLisp?
Any information or
l 2016 at 01:40, Alexander Burger wrote:
> On Sun, Apr 17, 2016 at 12:20:42AM +0700, Robert Herman wrote:
> > That did it, Alex. Now onto looking at the libs to see what has been
> > implemented in HTML5 Canvas.
>
> Good. The function list can be easily extended if necessary.
&
nt to install picoLisp?
I'm not a web guy, if you havn't noticed ;)
Rob
On 16 April 2016 at 21:23, Alexander Burger wrote:
> On Sat, Apr 16, 2016 at 08:50:22PM +0700, Robert Herman wrote:
> > There is hope yet!
> > It works, and I get up to 420 Hz.
>
> Wow! Very fast.
&
with pgrep or htop.
Thanks!
Rob
On 16 April 2016 at 19:32, Alexander Burger wrote:
> On Sat, Apr 16, 2016 at 07:02:57PM +0700, Robert Herman wrote:
> > Cool. I am only getting around 2.80 Hz maximum over my 3G/4G WiFi
> hotspot.
> > I usually see 150 KBs to 300 KBs (1.2 to 2.5 m
Cool. I am only getting around 2.80 Hz maximum over my 3G/4G WiFi hotspot.
I usually see 150 KBs to 300 KBs (1.2 to 2.5 mb/s).
I cannot run the example locally for some strange reason. I had the
rectangle example working earlier. Does this example require running
httpGate too? I kind of know what t
get back to work on LD35!
Regards,
Rob
On 15 April 2016 at 23:33, Alexander Burger wrote:
> On Fri, Apr 15, 2016 at 08:35:04PM +0700, Robert Herman wrote:
> > Hey, everyone, I am thinking on participating in the Lisp Game Jam coming
> > up in just 13 days.
> >
> > htt
Cat,
Try an older version of qemu. If it works, you can try newer ones if they
have features or bugs corrected that may affect you.
I had the same problem, but thanks to Joe Bogner and Alex, I have it
running. Here's the link to the older qemu that worked:
http://qemu.weilnetz.de/w64/qemu-w64-se
Yes, it worked! If you are doing the 64-bit build, Alex's suggestion of
doing the (cd src; make tools gate) was just what was needed.
Alex, none of the symbolic inks suggested in the INSTALL file have anything
to do with X11, and all is working on my system, however, there is this
weird symbolic l
Hey, everyone, I am thinking on participating in the Lisp Game Jam coming
up in just 13 days.
https://itch.io/jam/spring-2016-lisp-game-jam
I invite all picolispers to try, so picolisp gets some love from the gaming
community!
I am more familiar with SBCL using SDL2 for game making, but I love
p
Thanks for clearing all of that up. The INSTALL instructions seem to
indicate that you just do the (cd src64 ; make) in a 64-bit system. I
thought the 32-bit src may not build correctly for the 64-bit systems. In
addition, I believe it says you need to do a (cd src ; make all) on the
website, if yo
I gave up on picoLisp on Windows, and now only run it on my Linux box, and
it is a lot smoother to say the least.
I have built picoLisp 64-bit from source per the instructions, but there is
no HttpGate in the bin directory. I see there is one in the 32-bit src
directory. Does 64-bit handle it inter
My bad. I was only running the picolisp.exe, and worse, in an MSYS2 shell.
I dropped Cygwin a while ago for my Windows box. I need to see if I can
build picolisp in MSYS2. Hopefully the MS move to support some basic Linux
functionality may help in future for building command line Linux apps?
Even
I have picolisp running on my linux dual-boot machine, and I have compiled
picolisp on Cygwin on my Windows 10 box. The Cygwin version chokes on
certain things, such as (load "@lib/math.l") produces:
[lib/math.l:4] !? (scl 6)
scl -- Undefined
I changed math.l by commenting out as follows:
# (and
I had the same issue, and it was pointed out to me by Alex and Joe to try
an older version of qemu.
http://www.mail-archive.com/picolisp%40software-lab.de/msg05495.html
I hope this helps you too.
Rob
On 2 November 2015 at 14:50, Alexander Burger wrote:
> Hi me,
>
> On Sat, Oct 31, 2015 at 04:
I have a few TV sticks laying around running Android, but they have a
microSD slot, which you can boot a Linux image from. I am thinking on
learning ARM programming, since so many IOT devices, small netbooks and
tablets use these processors. How hard would it be to turn the work on
PilOS into a 32-
I'm not too familiar with IRC. Give me a few days? Thanks.
Rob
On 25 September 2015 at 23:32, Mike Pechkin wrote:
> hi,
>
> I can (want?) try.
> IRC channel is good start point.
>
> Mike
>
>
>
> On Fri, Sep 25, 2015 at 6:14 PM, Robert Herman
> wrote:
>
Anybody have any hints, leads or tips on getting PicoLisp running on a
Linode server? I'd like to see if I can setup a PicoLisp-based site. I have
no experience doing anything beyond command line REPL in PicoLisp, and the
GUI tutorial.
Thanks!
Rob
I will hope and look for a 64bit home for PilOS in the hardware world!
How about the Qualcomm DragonBoard? It's a 4 core 64 bit beast.
Rob
On Tue, Aug 4, 2015 at 6:07 PM, Alexander Burger
wrote:
> On Tue, Aug 04, 2015 at 09:40:18AM +, George Orais wrote:
> > > Not just "prefer" ... There
I was checking out Espruino. It has a jumper to 'Boot to' where you can
change the firmware. Do you think it would be possible to get PilOS running
on this? It is ARM, and has a lot of convenience to it: USB A, LEDs,
button, 22 GPIO, and best of all it's named Pico!
http://www.espruino.com/Pico
R
Also, Openmusic. It's a visual patcher, but it is built on Lisp, and you
can write Lisp code for the patches and other items.
http://support.ircam.fr/docs/om/om6-manual/co/Lisp.html
On Fri, Jul 31, 2015 at 4:39 AM, Thorsten Jolitz wrote:
> Robert Herman
> writes:
>
> Hi Rob,
I have come the long way round to PicoLisp, and I have been tinkering with
livecoding (audio/video, not just programming) for fun.
I started with fluxus: www.pawfal.org/fluxus/
It is a great environment where you code and 3D objects show behind your
code, and you can drive their parameters from an
Yes, thank you very much, Alex!
I posted it on HN: https://news.ycombinator.com/item?id=9954773
I am amazed at what you have done and are doing with your creation!
Rob
On Mon, Jul 27, 2015 at 6:17 PM, wrote:
> Great! Thanks Alex!
>
> - Original Message -
> From: Alexander Burger [mail
By 'above' I was referring to the thread above, where I was asking about
pil-assembly, and you replied 'Lisp'. I was just clarifying for myself that
it was PicoLisp you were referring to, and not Common Lisp, SBCL or
otherwise.
I would love to help with RC-Sim on PilOS if I had the experience and
I'll check those out. Is Lisp, PicoLisp or Common Lisp above?
I am guessing RCSim is the RC simulator? I was not aware of it before your
reference. Hobby, or did you contribute to it? That would be a great app to
port covering graphics, math, realtime (soft realtime?) and all of the
logistics that
I'm starting to understand what PilOS really is, thanks to your patient
explanations.
I'll keep hacking away at it, since the payoffs are big for me from a
learning perspective.
I don't need a typical system - gcc, clibs, or a gui. I was trying to
follow some of the rosetta code examples, and that'
I tried saving a file (3dtext.l) to the misc directory in PilOS, but I
could not see it when using the (dir "misc"). I am suspecting I need to
write it and save it from within PilOS?
How to add a library to PilOS such as the OpenGL one that is native to the
64bit PicoLisp distribution? Do you have
ns, including qemu-w64-setup-20150503.exe did not run for me
>
> Hope that helps
>
>
> On Mon, Jul 20, 2015 at 6:10 AM, Robert Herman
> wrote:
> > I tried several, and when I finally tried version 2.2.90 for windows 64
> bit,
> > It went past that error and went to
to board.
Rob
On Mon, Jul 20, 2015 at 9:26 PM, Alexander Burger
wrote:
> On Mon, Jul 20, 2015 at 08:30:01PM +0800, Robert Herman wrote:
> > Is there a way to change a qemu bios file config?
>
> The man page of qemu-system says "QEMU uses the PC BIOS from the Seabios
> proj
Wow, thanks. It's trying to read in the entire thing 670kb of PicoLisp.
I'll try other versions of qemu. There are a few between this one and the
others that failed.
Is there a way to change a qemu bios file config? Could I change beg.l to
load it in segments, or would it still require a 670kb read
he dependencies on fortran's BLAS and LAPACK.
>>>>
>>>> I'm still open to constructive criticism. Should we take a purist
>>>> approach or should we go the battle-tested safer route?
>>>>
>>>>
>>>> 2015-07-20 2:32
I tried several, and when I finally tried version 2.2.90 for windows 64
bit, It went past that error and went to a 'READ ERROR 09'
Is that a 09h Attempt to DMA over 64kb boundary using the same Wiki
reference you supplied in a previous posting?
How can I fix it or keep moving on? Where do I look in
I would welcome the results of your efforts, and contribute where I could,
but I think it would be best to make calls to BLAS and LAPACK, since they
are battle-tested. I am currently working my way through a book 'Handbook
of Neuroevolution through Erlang', but I prefer Lisp. Erlang is just better
Alex,
First, I would like to donate some money anyway, seeing how much fun I have
had with PicoLisp and PilOS.
Second, I get a 'Guest has not initialized the display (yet).' when trying
to run PilOS in qemu on my i5 Windows 8.1 64bit machine. Any steps I am
missing? I am a qemu newbie, and PilOS
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