Re: [PHP] Developing a game using Ming

2008-08-22 Thread Jochem Maas
Yasir Malik schreef: If you're trying to be cheap and/or Open Sourcy about it, have a look at OpenLazlo. It's an XML/JS framework, all open source, that compiles to SWF and plays in a normal Flash 9 browser plugin. I've only recently started looking into it, but it looks impressive. And o

Re: [PHP] Developing a game using Ming

2008-08-21 Thread Yasir Malik
> > If you're trying to be cheap and/or Open Sourcy > about it, have a look at > > OpenLazlo. It's an XML/JS framework, all open > source, that compiles to SWF > > and plays in a normal Flash 9 browser plugin. > > > > I've only recently started looking into it, but it > looks impressive. > > And

Re: [PHP] Developing a game using Ming

2008-08-21 Thread Larry Garfield
On Thursday 21 August 2008 8:59:58 am Larry Garfield wrote: > If you're trying to be cheap and/or Open Sourcy about it, have a look at > OpenLazlo. It's an XML/JS framework, all open source, that compiles to SWF > and plays in a normal Flash 9 browser plugin. > > I've only recently started lookin

Re: [PHP] Developing a game using Ming

2008-08-21 Thread Larry Garfield
On Wednesday 20 August 2008 4:42:19 pm Jochem Maas wrote: > Yasir Malik schreef: > >> What about FlashDevelop? I'm on the Papervision list, > >> and a lot of > >> people are raving abut that at the moment, and best of all > >> it's open > >> source. Could be a much better option than creating SWF >

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Ashley Sheridan
FlashDevelop should be up to the job, a lot of people are using it to develop Papervision3D stuff, which if you have a look online, is some pretty awesome, and very intensive Actionscript stuff. Ash www.ashleysheridan.co.uk --- Begin Message --- Yasir Malik schreef: What about FlashDevelop? I'm

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Jochem Maas
Yasir Malik schreef: What about FlashDevelop? I'm on the Papervision list, and a lot of people are raving abut that at the moment, and best of all it's open source. Could be a much better option than creating SWF files from PHP. Thanks, Ashley, I'll check that out. I was fuzzy on how I could u

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> What about FlashDevelop? I'm on the Papervision list, > and a lot of > people are raving abut that at the moment, and best of all > it's open > source. Could be a much better option than creating SWF > files from PHP. > Thanks, Ashley, I'll check that out. I was fuzzy on how I could use PHP to

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Ashley Sheridan
What about FlashDevelop? I'm on the Papervision list, and a lot of people are raving abut that at the moment, and best of all it's open source. Could be a much better option than creating SWF files from PHP. Ash www.ashleysheridan.co.uk --- Begin Message --- > Why not build a Flash game in... uh..

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> Why not build a Flash game in... uh... Flash? Using an > interpreted > language (PHP) to construct a Flash object seems sort of > overkill to me. > I don't really see where Java comes into play, either. > Am I missing > something? > > Do you just not want to buy one of the commercial Flash > dev

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Boyd, Todd M.
> -Original Message- > From: Yasir Malik [mailto:[EMAIL PROTECTED] > Sent: Wednesday, August 20, 2008 9:55 AM > To: php-general@lists.php.net > Subject: Re: [PHP] Developing a game using Ming > > > http://php.net/manual/en/class.swfsound.php > > > I saw

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> http://php.net/manual/en/class.swfsound.php > I saw that example, and the examples at http://www.gazbming.com/, but I'm not sure if it possible to output sound when two sprites, for example, crash into each other. I say this because the main page of the Ming extension says that "sound events

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Jochem Maas
Yasir Malik schreef: You should probably try asking a Flash or Actionscript list. This is a PHP list... I'm not asking how to do something in Flash or ActionScript; I'm asking whether it is possible to do somethings using Ming, a PHP extension. http://php.net/manual/en/class.swfsound.php

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Wolf
Yasir Malik <[EMAIL PROTECTED]> wrote: > > You should probably try asking a Flash or Actionscript list. > > This is a > > PHP list... > > > I'm not asking how to do something in Flash or ActionScript; I'm asking > whether it is possible to do somethings using Ming, a PHP extension. You kn

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> You should probably try asking a Flash or Actionscript list. > This is a > PHP list... > I'm not asking how to do something in Flash or ActionScript; I'm asking whether it is possible to do somethings using Ming, a PHP extension. -- PHP General Mailing List (http://www.php.net/) To

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Ashley Sheridan
You should probably try asking a Flash or Actionscript list. This is a PHP list... Ash www.ashleysheridan.co.uk --- Begin Message --- Hello, I want to develop a Flash game using Ming. I have never used Flash or ActionScript before, and I would like to know what limitations users have come acro