Hi Ben,
At the moment I experimenting with different Shiny like techniques in
different environments: python - Tornado, Pharo - Teapot and also SignalR - c#.
As far as I know, SignalR uses Websockets including a fall-back mechanism and a
so called „hub“, which calls JS in the client or do some
btw, I found a detailed description of SignalR implementation...
https://blog.3d-logic.com/2015/03/29/signalr-on-the-wire-an-informal-description-of-the-signalr-protocol/
cheers -ben
On 5 December 2017 at 23:36, Ben Coman wrote:
> Anyone dealt with SignalR before, can comment on implications for