Check the examples around Athens.
On Fri, Apr 6, 2018 at 4:48 PM, wrote:
>
> That worked, thank you so much! This helps me get running in the interim
> while i investigate how to use Athens.
>
>
> { jb }
>
> On Apr 6, 2018, 9:31 AM -0400, Nicolai Hess , wrote:
>
> Hi Joe,
>
> the problem is that
That worked, thank you so much! This helps me get running in the interim while
i investigate how to use Athens.
{ jb }
On Apr 6, 2018, 9:31 AM -0400, Nicolai Hess , wrote:
> Hi Joe,
>
> the problem is that the BalloonCanvas (or some objects it is using) aren't
> fully reset after some drawing
No at least not right now.
{ jb }
On Apr 6, 2018, 8:11 AM -0400, Hilaire , wrote:
> Does { jb } want to deploy on tablet computer (Android or iOS) ?
>
>
> Le 06/04/2018 à 12:31, Esteban Lorenzano a écrit :
> > real question is why you use Balloon and not Athens:)
>
> --
> Dr. Geo
> http://drge
I must have missed the deprecation warnings when i ran my code. 8).
Ill check out Athens, i don’t want to have to rewrite the entire application to
support a new drawing backend. As a first step it would be great if i could
render to an Athens canvas using the same API or something like it, but
Hi Joe,
the problem is that the BalloonCanvas (or some objects it is using) aren't
fully reset after some drawing operations.
(the drawString method for example sets the sourceForm as glyph to be
drawn).
it should work if you do not store the canvas instance, but create a new in
every loop:
Does { jb } want to deploy on tablet computer (Android or iOS) ?
Le 06/04/2018 à 12:31, Esteban Lorenzano a écrit :
real question is why you use Balloon and not Athens:)
--
Dr. Geo
http://drgeo.eu
> Am 06.04.2018 um 12:58 schrieb Marcus Denker :
>
> And the real^2 question: why do we still have balloon in the image if we
> should not use it?
>
+1
Norbert
>> On 6 Apr 2018, at 12:31, Esteban Lorenzano wrote:
>>
>> hi,
>>
>> real question is why you use Balloon and not Athens :)
>>
>
And the real^2 question: why do we still have balloon in the image if we should
not use it?
> On 6 Apr 2018, at 12:31, Esteban Lorenzano wrote:
>
> hi,
>
> real question is why you use Balloon and not Athens :)
>
> cheers,
> Esteban
>
>> On 6 Apr 2018, at 12:14, Hilaire wrote:
>>
>> I tri
hi,
real question is why you use Balloon and not Athens :)
cheers,
Esteban
> On 6 Apr 2018, at 12:14, Hilaire wrote:
>
> I tried on a recent Squeak system, still got a buggy out put but a bit
> surprisingly different!
>
> Hialire
>
>
> Le 06/04/2018 à 12:10, Hilaire a écrit :
>> I don't t
I tried on a recent Squeak system, still got a buggy out put but a bit
surprisingly different!
Hialire
Le 06/04/2018 à 12:10, Hilaire a écrit :
I don't think anybody within Pharo use the balloon canvas. You should
ask to the Squeak community, you will very likely have more support on
that ma
I don't think anybody within Pharo use the balloon canvas. You should
ask to the Squeak community, you will very likely have more support on
that matter.
Hilaire
Le 06/04/2018 à 02:57, j...@boremaj.net a écrit :
Im trying use the balloon canvas to draw some nice smooth anti aliased
lines, bu
Hello everyone!
Im trying use the balloon canvas to draw some nice smooth anti aliased lines,
but now i seem to have hit upon a bug which i dont know how to fix.
if i draw just lines i get everything i want. but if i add a “drawString:…” in
there at any point, all the lines i try to draw subse
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