Re: [Pharo-users] constraining dragging movement of Morph Windows

2017-08-28 Thread H. Hirzel
Hello Peter A hint, but not yet the solution World griddingOnOff. toggles the grid for morphs. World setGridSpec. Allows to set the grid. World griddingOn tells if the grid is on or off The commands above affect morphs, Morph new openInWorld but not the windows (N

[Pharo-users] constraining dragging movement of Morph Windows

2017-08-28 Thread Peter Uhnák
Hi, is it possible to somehow "constraint" the movement of windows (Nautilus, Playground, ..., SystemWindow, ...)? E.g. I want for them to only move (or "snap") only at steps of e.g. 20 pixels. So sort of snap-to-20-pixel-grid behavior. Thanks, Peter