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Thank you very much!! :-)
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The SelectionMorph itself uses the default border width. You can
change that by adding for example
borderWidth := 4
in the initialization method.
the thin border around the selected elements is created by the
a 4 times shifted drawing
(in drawOn:)
(0@0) fourNeighbors do: [:d | form1 displayOn:
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Hello,
tried honestly the whole day to figure out
how morphs in world get their thicker frame from, when they are selected by
a SelectionMorph.
I wanted to copy/inherit that behaviour and make the frame for such selected
items thicker than it is done by standard.
Can anyon