Hi,
sorry for the late response.
Thanks a lot for the hints. Though I didn't explain me well enough for what
concern the shades. What I actually meant is how light gets reflected from the
object. If I build a cube with: addCubeWithWidth I get a nicely dark effect on
the walls of the object when
Hi Nicola,
Sorry for not answering before. I have to improve my mail filters.
As for the shadows, currently only the spotlights can cast shadows. I have
yet to implement shadow mapping for directional lights. As for point light,
I won't be implementing them in the near future, because they are ve
Hi everyone,
I am working on some 3d representation and I am trying to draw 3D polygons with
woden. I actually manage to make "the walls" but I still have to implement top
and bottom parts which are not so simple since the shape can be really
different from case to case.
How I am actually doing