Hi Cheikhou,
Sorry for the late answering. I needed to check some stuffs.
But the problem is it works only with ByteArray objects.
> When I load array of floats to GPU , data are modify and I don't know how
> and why and results are wrong.
What kind of error are you getting? a NativeBoost error
On Fri, Jun 12, 2015 at 10:38 PM, cheikhou wrote:
>
> Finally I have found a useful method called "asCLFloatArray" that converts
> float arrays of CPU as CL float arrays of GPU. The reverse action is
> possible by using "asFloatArrayFromCL".(from GPU to CPU memory)
sounds interesting, but what is
Norbert
I agree. I was angry and went over the top – sorry. Let’s consider it closed.
Peter
From: Pharo-users [mailto:pharo-users-boun...@lists.pharo.org] On Behalf Of
Norbert Hartl
Sent: 12 June 2015 12:18
To: Pharo users users
Subject: Re: [Pharo-users] ZnClient and percent character
Now that we have the cool new Catalog Browser, I see we have at least 4 HTML
parsing options - cool! Do any of these allow one to inject custom node
classes? Kind of like Zincs converter support, but for individual nodes.
When using Soup, I've often thought something like, "gee I wish I could have
Thank you volkert for the correction!
On 12 June 2015 at 11:05, Cyril Ferlicot wrote:
> If you want to open a workspace or a playground we should use:
>
> viewContentsInWorkspace
> "View the contents of my selected file in a new workspace"
>
> | aString |
> self reference streamWritab
If I understand correctly, your case is that it is easier to move from
Squeak to JavaScript than to move from Squeak to Pharo.
I must be missing something important. Could you clarify?
Cheers,
Doru
On Fri, Jun 12, 2015 at 10:12 AM, Trygve Reenskaug
wrote:
> I rest my case.
> --Trygve
>
> On 1
Finally I have found a useful method called "asCLFloatArray" that converts
float arrays of CPU as CL float arrays of GPU. The reverse action is
possible by using "asFloatArrayFromCL".(from GPU to CPU memory)
Thanks.
-
Cheikhou
--
View this message in context:
http://forum.world.st/Use-ar
Hello.
I use OpenCL package developed by Ronie Salgado package to program on GPU.
When I initialize an array with ByteArray class and load data to GPU memory
it works without any problem.
But the problem is it works only with ByteArray objects.
When I load array of floats to GPU , data are modif
> Am 12.06.2015 um 12:03 schrieb PBKResearch :
>
> Norbert
>
> Some comments on your latest post below.
>
> I just wrote because you told Jimmie to alter a method of a third-party
> library. And that is a no-go.
>
> Zinc, like almost all of Pharo, is MIT licenced, “including without
> lim
Norbert
Some comments on your latest post below.
I just wrote because you told Jimmie to alter a method of a third-party
library. And that is a no-go.
Zinc, like almost all of Pharo, is MIT licenced, “including without limitation
the rights to use, copy, modify, merge, publish…” Once
If you want to open a workspace or a playground we should use:
viewContentsInWorkspace
"View the contents of my selected file in a new workspace"
| aString |
self reference streamWritable: false do: [ :stream | aString :=
stream setConverterForCode contentsOfEntireFile ].
Smalltal
I rest my case.
--Trygve
On 10.06.2015 20:57, Serge Stinckwich wrote:
If I remember correctly, it was easy to port Moose from VW to Pharo,
because there was a lot of tests.
I'm currently working on porting another software from VW to Pharo
without any tests and I'm suffering;-)
On 09-06-15 20:10, Hilaire wrote:
I guess you tried with Pharo4.0.
I did with 3.0
It is a difference between Workspace and GTPlayground.
In GTPlayground, ActiveEvent is nil, so it doesn't work.
In Workspace it works.
launchMiniEditor: evt
| textMorph |
hasFocus := true. "Real
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