Re: [HACKERS] Speaking of pgstats

2006-04-12 Thread Bruce Momjian
Tom Lane wrote: > "Magnus Hagander" <[EMAIL PROTECTED]> writes: > > While we're talking about pgstats... There was some talk a while back > > about the whole bufferer/collector combination perhaps being unnecessary > > as well, and that it might be a good idea to simplify it down to just a > > col

Re: [HACKERS] Speaking of pgstats

2006-04-05 Thread Tom Lane
"Magnus Hagander" <[EMAIL PROTECTED]> writes: > While we're talking about pgstats... There was some talk a while back > about the whole bufferer/collector combination perhaps being unnecessary > as well, and that it might be a good idea to simplify it down to just a > collector. I'm not 100% sure

Re: [HACKERS] Speaking of pgstats

2006-04-05 Thread Tom Lane
Agent M <[EMAIL PROTECTED]> writes: > Please correct me if I am wrong, but using UDP logging on the same > computer is a red herring. Any non-blocking I/O would do, no? If the > buffer is full, then the non-blocking I/O send function will fail and > the message is skipped. Uh, not entirely. We

Re: [HACKERS] Speaking of pgstats

2006-04-05 Thread Agent M
The general idea would be to still use UDP backend->stats but get rid of the pipe part (emulated by standard tcp sockets on win32), so we'd still have the "lose packets instead of blocking when falling behind". Right. Please correct me if I am wrong, but using UDP logging on the same comput

Re: [HACKERS] Speaking of pgstats

2006-04-05 Thread Tom Lane
"Magnus Hagander" <[EMAIL PROTECTED]> writes: > While we're talking about pgstats... There was some talk a while back > about the whole bufferer/collector combination perhaps being unnecessary > as well, and that it might be a good idea to simplify it down to just a > collector. I'm not 100% sure

[HACKERS] Speaking of pgstats

2006-04-05 Thread Magnus Hagander
While we're talking about pgstats... There was some talk a while back about the whole bufferer/collector combination perhaps being unnecessary as well, and that it might be a good idea to simplify it down to just a collector. I'm not 100% sure what the end result of that discussion was, thouhg, an