On Tue, Feb 22, 2022 at 04:12:15PM -0500, Greg Stark wrote:
> I've been playing with an idea I had a while back. Basically that it
> would be useful to have some "noop" operators that are used purely to
> influence the planner.
>
> For context I've suggested in the past that there are two categori
I've been playing with an idea I had a while back. Basically that it
would be useful to have some "noop" operators that are used purely to
influence the planner.
For context I've suggested in the past that there are two categories of hints:
1 Hints that override the planner's decisions with expli