I wrote:
> Hence, two questions:
> * Should EventTriggerTableRewrite do
> if (!currentEventTriggerState ||
> currentEventTriggerState->commandCollectionInhibited)
> return;
> like most of the other functions, or should it just check for null
> currentEventTriggerState?
After cl
Tom Lane wrote:
> Hence, two questions:
>
> * Should EventTriggerTableRewrite do
>
> if (!currentEventTriggerState ||
> currentEventTriggerState->commandCollectionInhibited)
> return;
>
> like most of the other functions, or should it just check for null
> currentEventTrigge
I wrote:
> I'm inclined to say that whether or not there's a bug here (and there
> well may be, it doesn't seem like a crash is a good thing), this is
> bad test design and we need to change it.
So my suspicion was aroused by the fact that, unlike almost every
other function in event_trigger.c, Ev