On Fri, Sep 26, 2014 at 6:46 PM, Adrian Klaver
wrote:
> On 09/26/2014 04:32 PM, Nelson Green wrote:
>
>> On Fri, Sep 26, 2014 at 5:51 PM, Adrian Klaver
>>
>
> Doubling the quote seems to work here.
>>
>>
>> Thanks Bosco, DrakoRod, and Adrian. Between the three of you it became
>> obvious
>>
On Fri, Sep 26, 2014 at 6:40 PM, John R Pierce wrote:
> On 9/26/2014 4:32 PM, Nelson Green wrote:
>
>>
>> Thanks Bosco, DrakoRod, and Adrian. Between the three of you it became
>> obvious
>> that I was doing something wrong. And yes, in the end you were right.
>> Doubling
>> the quote does indeed
I'm looking for some feedback on the design I'm using for a basic key/value
storage using postgres.
Just some quick background. This design is for large scale games that can
get up to 10K writes per second or more. The storage will be behind a
distributed memory cache that is built on top of Akk
On 28/09/14 12:48, snacktime wrote:
I'm looking for some feedback on the design I'm using for a basic
key/value storage using postgres.
Just some quick background. This design is for large scale games that
can get up to 10K writes per second or more. The storage will be
behind a distributed