2010/6/8 Oliver Kohll - Mailing Lists
> On 8 Jun 2010, at 20:12, uaca man wrote:
>
> > 2) Think of the front end as changing states as the user interacts
> > with it, then figure out what queries need to be made to correspond to
> > the changes in state.
>
>
> [snip]
>
>
> That is exactly what w
On Tue, Jun 8, 2010 at 2:01 PM, uaca man wrote:
>> You will have to write your code to be more event
>>driven, and make the web server just generate requests and view the
>>results where they are stored.
>
> What do you mean? That is what I think I am trying to do. No?
You have work you need done
2010/6/8 Peter Hunsberger
> On Tue, Jun 8, 2010 at 1:26 PM, uaca man wrote:
> >> 2) Think of the front end as changing states as the user interacts
> >> with it, then figure out what queries need to be made to correspond to
> >> the changes in state. For example, it is unlikely the user needs t
On Tue, Jun 8, 2010 at 1:26 PM, uaca man wrote:
>> 2) Think of the front end as changing states as the user interacts
>> with it, then figure out what queries need to be made to correspond to
>> the changes in state. For example, it is unlikely the user needs the
>> amount of "gold" updated every
On 6/8/2010 1:26 PM, uaca man wrote:
> 2) Think of the front end as changing states as the user interacts
> with it, then figure out what queries need to be made to correspond to
> the changes in state. For example, it is unlikely the user needs the
> amount of "gold" updated every 5 seconds
> 2) Think of the front end as changing states as the user interacts
> with it, then figure out what queries need to be made to correspond to
> the changes in state. For example, it is unlikely the user needs the
> amount of "gold" updated every 5 seconds. Rather, they need to know
> how much the
On Tue, Jun 8, 2010 at 1:00 PM, uaca man wrote:
> This would work except for one thing, the building may affect another
> buildings, Consider this:
>
> the user starts one construction that will finish in 10 minutes and the
> building will give a bonus of +5 gold each seconds for the user. This ha
>You should investigate a proper queueing or job scheduling solution,
>such as RabbitMQ or Qpid or gearman. They are designed for this type
>of requirement.
All of those(RabbitMQ , Qpid and gearman) are messages queue and are used to
exchange message between different process, system, application
This would work except for one thing, the building may affect another
buildings, Consider this:
the user starts one construction that will finish in 10 minutes and the
building will give a bonus of +5 gold each seconds for the user. This has to
be available in the seconds that the build is done an
Hello my fellow postgreSQL gurus. I´m a user of postgresSQL of quite some
time now, but most of my experience is consuming database, and for the
current project we are without a proper DBA and they have to bear with me
and so I must seek advice.
I have a list of building and a queue and the user
On 6/8/2010 11:53 AM, uaca man wrote:
Hello my fellow postgreSQL gurus. I´m a user of postgresSQL of quite
some time now, but most of my experience is consuming database, and for
the current project we are without a proper DBA and they have to bear
with me and so I must seek advice.
I have a lis
On Tue, Jun 8, 2010 at 12:53 PM, uaca man wrote:
> Lets say for a 20 thousand users server, it may have at most 20 thousand
> constructions started at the same time.
>
> To accomplish such behavior so far I could come up with two options:
>
> 1. Make a never ending function that will look at
Hello my fellow postgreSQL gurus. I´m a user of postgresSQL of quite some
time now, but most of my experience is consuming database, and for the
current project we are without a proper DBA and they have to bear with me
and so I must seek advice.
I have a list of building and a queue and the user
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