> I am starting to implement a GLUT and OpenGL binding for Parrot. GLUT
> is extremely callback-oriented. You essentially can't do anything
> beyond open the top-level window until callbacks are functional. You
> can't even draw in that window -- the rendered image never actually
> appears, and
are fired?
I don't think I've been clear enough, but I'll post and then answer
questions. I think that it would be good to have something that
libraries could use without having to drop down to the C level - I
just am not sure if this is too much bloat to implement it.
Paul Seamons
I've been here all along - I'm just really quiet.
The image is wonderful. Wrong, but funny.
I just got finished reading all of the recently posted and updated synopses
and found them remarkably coherent. I can see it as nothing but getting rid
of all of the old fluff in the language and replacing it with well thought
out, concrete and purpos
Sigh - sheepishly read that I can't even spell "There" correctly. - double
sigh.
On Wednesday 13 October 2004 12:13 pm, Paul Seamons wrote:
> Their is an example at http://www.parrotcode.org/examples/ that returns a
> list of integers that span two integers. The return t
integer return values
The current example is listed below. I am very much a novice at reading PASM
so hopefully I didn't interpret the program wrong.
Paul Seamons
PS - By the way the new examples (I think they are new - they are new to me)
are very nice and descriptive of
to offer enough justification for the creation of
new syntax in either language.
Paul Seamons