> "DS" == Dan Sugalski <[EMAIL PROTECTED]> writes:
DS> At 06:37 PM 4/24/2001 -0500, David L. Nicol wrote:
>> Uri Guttman wrote:
>>
>> > i was looking at dan's PMC arena allocator struct and it reminded me of
>> > something an older language can do (which MJD has likened to an early
At 11:28 AM 25/04/2001 -0400, Uri Guttman wrote:
>well, the real goal is persistancy, so how about this idea?
>
>instead of using Data::Dumper and cousins to stringify a structure,
>write it out and parse it back in, we provide a module which copies and
>converts a structure to an area and convert
At 06:37 PM 4/24/2001 -0500, David L. Nicol wrote:
>Uri Guttman wrote:
>
> > i was looking at dan's PMC arena allocator struct and it reminded me of
> > something an older language can do (which MJD has likened to an early
> > perl :). ever heard of AREA in PL/I? it was a large chunk of ram
> > de
Uri Guttman wrote:
> i was looking at dan's PMC arena allocator struct and it reminded me of
> something an older language can do (which MJD has likened to an early
> perl :). ever heard of AREA in PL/I? it was a large chunk of ram
> dedicated to allocate memory from. what was special is that all
Well, generally, I try to keep my mouth shut and stay out of these
kinds of things, but I'd really like to see some more discussion on
this one. So, ...
It's not a wacko idea, imho; in fact, it could also work quite well
with a "Stop-and-Copy" semispaces-type GC, if D
ok, put on your helmets and be prepared for this is an odd blast from
the past. and i am not too serious about it but what the hell, let's
throw it out here.
i was looking at dan's PMC arena allocator struct and it reminded me of
something an older language can do (which MJD has likened to an ea