Re: Tetris example (was: Please no checkins)

2004-03-02 Thread Dan Sugalski
At 5:13 PM +0100 3/2/04, Leopold Toetsch wrote: Parrot's object support is not yet good enough to be able to convert the game to use ParrotObjects. What is missing? Constructors and destructors are my two big guesses here. :-P -- Dan

Re: Tetris example (was: Please no checkins)

2004-03-02 Thread Leopold Toetsch
Jens Rieks wrote: Hi, Am Dienstag, 2. März 2004 10:48 schrieb Leopold Toetsch: - some blocks are dropping down invisibly Which blocks? It was the red (color=4) one, which vanished on my notebook, especially when it got darkened after dropping down. Parrot's object support is not yet good enou

Re: Tetris example

2004-03-02 Thread Dan Sugalski
At 5:58 PM +0100 3/2/04, Jens Rieks wrote: Hi, Am Dienstag, 2. März 2004 17:19 schrieb Dan Sugalski: At 5:13 PM +0100 3/2/04, Leopold Toetsch wrote: >>Parrot's object support is not yet good enough to be able to >>convert the game to use ParrotObjects. > >What is missing? Constructors and de

Re: Tetris example

2004-03-02 Thread Simon Glover
On Tue, 2 Mar 2004, Jens Rieks wrote: > from pdd 15: > : instantiate Px, Py, Sz (Unimplemented) > : Instantiate a brand new class, based on the metadata > : in Py, named Sz. > I think I have missread this last time. What it is op supposed to do? > > How can I create an object of class

Re: Tetris example

2004-03-02 Thread Jens Rieks
Hi, Am Dienstag, 2. März 2004 17:19 schrieb Dan Sugalski: > At 5:13 PM +0100 3/2/04, Leopold Toetsch wrote: > >>Parrot's object support is not yet good enough to be able to > >>convert the game to use ParrotObjects. > > > >What is missing? > > Constructors and destructors are my two big guesses he

Re: Tetris example (was: Please no checkins)

2004-03-02 Thread Jens Rieks
Hi, Am Dienstag, 2. März 2004 10:48 schrieb Leopold Toetsch: > Jens Rieks <[EMAIL PROTECTED]> wrote: > > Hi leo, > > > > Here is the tetris example, include it if you want... > > I've now tested it a bit. Looks really good and works - mostly :) > - it tries to load SDL_Image, albeit this seems to