At 09:13 AM 11/7/2001 +0100, Benoit Cerrina wrote:
>From: "Dan Sugalski" <[EMAIL PROTECTED]>
>
> > 'Kay, here's a quick overview of how memory, garbage collection, and dead
> > object detection are going to work in Parrot. (And I appreciate this
> > getting raised now, BTW--both because it's about
- Original Message -
From: "Dan Sugalski" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 06, 2001 11:55 PM
Subject: Parrot memory/GC/DOD primer
> 'Kay, here's a quick overview of how memory, garbage collection, and dead
>
'Kay, here's a quick overview of how memory, garbage collection, and dead
object detection are going to work in Parrot. (And I appreciate this
getting raised now, BTW--both because it's about time and because it makes
me think about it in time for next saturday)
There are three sets of memory